Conventional wisdom seems to be that Triple Jumps have prevented Rebels from using the stresshog effectively, letting aces run rampant in the meta. With the recent FAQ eliminating the Deadeye/R4 combo while preserving the overclocked option, Jumps seem a bit more vulnerable to stress control. The issue of surviving the alpha strike still remains, but could a PS 4 Gray squadron stresshog find a place in the new meta? Perhaps paired with Biggs and Wes, who are proven against both aces and triple jumps. I'm envisioning something along the lines of:
Gray Squadron Pilot (28)
Twin Laser Turret, R3-A2, BTL-A4 Y-wing
Wes Janson (32)
VI, BB-8, Integrated Astro
Biggs Darklighter (26)
R4-D6, Integrated Astro
Tala Squadron Pilot (13)
What do people think?