all i can say is wow. in my experience gaming, im not sure i can say ive ran into such a difficult game aspect in the "core" set. My wife and i attempted to pass dol goldur for the first time last night and it became very powerful negative play experience (my wife got the prisoner, then both caught in a web). I had read it was tough, but yikes. oh well, we'll practice some more and maybe get away from the base solo-sphere starter decks before attempting this mission again.
but, moving past my initial reactions to the level, we ran into some rules questions. i am sure these have all been asked before so im sorry for the repetitiveness of the questions.
first one is more of a reaffirmation of what i read on here, you cant use caught in a web on the prisoner, correct? once the hero is face down, you can't use the "hero" aspect of that card for caught in a web, right?
in regards to an objective with a location attached to it. the rules talk about the location being removed from the objective once it is fully explored. however, i didnt see in the rules where it confirms that you can "travel" to a location that is attached to an objective card. but if you can't "travel" there, i couldnt figure out how you'd fully explore it since it's not active. so we played it that you can travel to the location, thus removing the location and the objective from the staging area. was that correct? if not, how are you supposed to explore those attached locations?
dungeon jailer questions: is a tie an example of "quested unsuccessfully"? also, i am assuming that the jailer can shuffle an objective card that has an attachment (thus shuffling the attachment as well) back in the deck for an unsuccessful quest attempt, is that correct? or is it only unclaimed objectives with no attachments?
Thanks for the help and clarification. That is a tough mission, no doubt. the frustrating part is i dont think there was anything we could have done differently (other than not playing the game) that would have changed the outcome. time to travel back down the anduin for a little more practice.