Double Bomber, Double Defender

By Thrawn86, in X-Wing Squad Lists

I've been staring at my two tie-bombers and two defenders and wanting to come up with a list that uses all of them. I only play casually with friends and family.

- Scimitar. Homing missiles, LRS. x2

- Delta. x7, Mk. II. x2

I was also thinking about dropping the Mk II's (I almost never use them), and replacing homing with concussion missiles. This frees up 4 points for either extra munitions or seismic charges. Bombers with focus and homing missiles would be brutal on the initial engagement, but wouldn't do much else after that. Concussion missiles with extra munitions allows another shot, but that would mean disengaging in order to get the LRS target locks back.

Thoughts?

I'd probably get those extra munitions on there however you can. I think it makes it so the bombers can't be ignored and worth their weight a little more. I haven't tried LRS yet, but I'm on the fence about it because it gives your opponent some insight on your targeting priority before the round of combat. I guess you could still deter their biggest threat by target locking it too though and make them take different moves to avoid missiles to the face. Nice work though to get all 4 in a list that is seemingly a serious threat.

I like the combination of LRS, Homing missiles, and a focus token. Round 1, acquire target lo; Round 2 acquire focus token. I think you have something like a 98% chance to get 4 hits.

But in the interest of keeping both bombers a threat after round 2, it may be best to equip them with guidance chips, concussion missiles, and extra munitions.

I like the combination of LRS, Homing missiles, and a focus token. Round 1, acquire target lo; Round 2 acquire focus token. I think you have something like a 98% chance to get 4 hits.

But in the interest of keeping both bombers a threat after round 2, it may be best to equip them with guidance chips, concussion missiles, and extra munitions.