I thought I'd ask here before I throw away a mail to ask FFG, since Rules Question is a bit hit-and-miss.
In Encounter 2 of Civil War , pg. 13, under Special Rules, it states that "At the start of the encounter, the Overlord discards the villager tokens in his play area from Encounter 1. For each token discarded, a leader of his choice applies +1 or -1 to it's health ."
Does this need to be declared or shown by the Overlord? Would that not potentially give away who the Overlord is trying to kill or keep alive? Or is it intended to be one of those "The overlord might be trying to trick us" -moments? Obviously I'd prefer it to be secret, but I can work with either - but it'd be nice to know for sure which it is, before we play the encounter.
Second, under "Battle of the Guards", there is a number of rules listed for when attacking Leaders or Guards, including a rule that "Each time a leader or guard suffers any amount of ♥, reduce the amount of ♥ suffered to 1 ♥." Later, once the influence effect has been revealed (under "The Traitor Revealed"), it states that "A loyal leader is treated as a hero figure" and that "A corrupt leader is treated as a monster figure in it's own group".
Does this supercede the aforementioned rule that they can only take 1 damage per attack? It doesn't say specifically, but it does say that once the influence effect has been revealed, treat each leader as follows, after which it states they are hero figures/monster figures, suggesting a change of state in which they should be taking damage as if they were hero figures/monster figures, no?
I'm happy my group actually took a break in the middle of a quest for once, because I had to read this particular Encounter a couple of times before I could wrap my head around all of it.