Screeds Eye 4 an Eye (wave 3 and 4)

By Naboobo2000, in Star Wars: Armada Fleet Builds

Portland Or. Regional winning List ... Screeds Eye 4 an Eye... Wave 1 and 2

Glad 1.........................56

Demoisher..................10

Engine Techs...............8

Assault Proton Torp.....5

Admiral Montferret.......5

----------------------------------------84 points

Glad 1..........................56

Assault Proton Torp.......5

----------------------------------------61 points

Glad 1...........................56

Assault Proton Torp.......5

----------------------------------------61 points

Glad 1 ..........................56

Screed..........................26

Assault Proton Torp.......5

Insidious........................3

-----------------------------------------90 points

IG-88............................21

Bossk...........................23

Darth Vader..................21

Aggressor....................16

Aggressor.....................16

----------------------------------------97 points

-------------------------------Total Points------------393 Points

Wave 3 and 4 Update for Comp list 400pts. Untested........ Opening Salvo , Hyperspace Assault, Dangerous Territory

Glad 1

Demo

Engine Tech

Assault Proton Torp

Glad 1

Assault Proton Torp

Gozanti

Suppressor

Admiral Montferrat

Slicer Tools

Interdictor

Screed

Interdictor

Captain Needa

Engine Techs

Phylon Q7 Tractor Beams

Ms-1 Ion Cannons

G-8 Experimental Projector

Ig-88

Bossk

Aggressor

Aggressor

Let me know your thoughts.

Thanks,

Naboobo

I would keep OE on both Gladiators to reroll blanks at least.

Screed pops off 2 damage + a crit.

Needing to roll off more dice is not needed. Any misses are tossed for Screed. I only need a few damage and Screed picks up the rest.

Screed pops off 2 damage + a crit.

Needing to roll off more dice is not needed. Any misses are tossed for Screed. I only need a few damage and Screed picks up the rest.

Once per attack.

Screed is great for GSD's. OE is also great. Far from being redundant, Screed+OE's effectiveness is multiplicative, allowing you to OE fish for hit-crits aggressively, knowing you can Screed away misses.

I too recommend OE. Drop the Aggressors to something non-rogue to find the points: you have activations on your Gozanti, you can use them to build in some more efficiency there.

Edited by Ardaedhel