Rumored nerf to triple scouts??

By DarthDane, in X-Wing

Sorry if I'm soap boxing and repeating myself. But multiple, especially triple, freighters preforming as fighters simple doesn't have the Star Wars feel for me. Also they loose the coolness of being the famous or infamous ship known in the galaxy. There was one Dash, one Han and one Millennium Falcon and having two or three of those ships on the board takes away from those ships.

I know many would hate it but you could say ships like the Jump Master, YT-1300, YT-2400, etc. when fielded without a title is limited to Attack 1 and must use the Lambda Maneuver dial but limited to speeds zero, one and two.

It is still a cool ship but no Triple Scout.

Put Star Wars back in Star Wars

Sorry if I'm soap boxing and repeating myself. But multiple, especially triple, freighters preforming as fighters simple doesn't have the Star Wars feel for me. Also they loose the coolness of being the famous or infamous ship known in the galaxy. There was one Dash, one Han and one Millennium Falcon and having two or three of those ships on the board takes away from those ships.

I know many would hate it but you could say ships like the Jump Master, YT-1300, YT-2400, etc. when fielded without a title is limited to Attack 1 and must use the Lambda Maneuver dial but limited to speeds zero, one and two.

It is still a cool ship but no Triple Scout.

Put Star Wars back in Star Wars

Remember that one scene in the Force Awakens when Poe was tailed by 3 TIE Fighters for 40 minutes and hit 15 times and regenerated it all with R2-D2? How ******* thematic.

I'm convinced you hate everything but Crackswarm, Para! It's the only thing you seem to laud.

I'm convinced you hate everything but Crackswarm, Para! It's the only thing you seem to laud.

And Attani Brobots

I am just going to repeat, nobody in the know is going to confirm this ON FFG'S OWN FORUMS and risk their NDA.

There are ways to nerf the triple boats without making them unique or taking away their EPT slot. Both of which would be a massive cost to the company as they would be obligated to reprint cards at that point. If they do anything, it will be in some form like a rules/timing change the OP stated.

This thread has basically just turned into a "THAT ***** OP, GIT IT OOOOOT" whine thread. How about we wait for the next FAQ? FFG has done a pretty amazing job with this game, no reason to think that wont continue.

Edited by Timathius

Me? I wish they'd go back and change "Dark Curse's" entry in the FAQ. He used to shut down Blaster Turret because the attacker couldn't spend a focus token to fire. Then they figured that was resulting in some negative play experiences, so they ruled that he could be the target of an attack that requires the expenditure of a focus token. Can you imagine how popular he'd be now if he straight up said, "Nope, Deadeye doesn't work on me. Thanks for playing!" He might be a contender for "Wampa's" spot in some squads, although "Wampa" is more of an ace hunter, so they do different things.

FFG didn't change the ruling on Dark Curse, they changed the sequence of events that the original ruling was based on. The same thing happened with Night Beast.

I know this isn't the rules forum, but can you run this by me again? It looks like after you declare a target, you spend the cost of the secondary weapon (if any). Well guess what? Once "Dark Curse" is a target, doesn't that mean he's defending? I know they changed the rules which helped out "Night Beast," but it still looks like they had to give us the Rules As Intended for "Dark Curse" because the Rules As Written contradict.

Oh wait. Defender is defined: "The ship that is successfully targeted during the "Declare Target" step of an attack is the defender." So the argument is that "Dark Curse" isn't successfully targeted until the cost is payed, so he's not even the defender yet? ....Eh, it seems tenuous. How can he be declared a target without being a defender? Oh well, I'll let it go. Maybe I'm just bitter because "Dark Curse" is a key component in one of the squads I want to run at GenCon.

You're looking too hard. That ruling comes straight from Dark Curse's own entry in the FAQ:

“Dark Curse”

“Dark Curse” can be the target of a secondary

weapon attack that requires the attacker to

spend a focus token

Yeah they said next wave has a counter but we don't know what it's supposed to be.

pic3081082_md.png

Edit: It should read "You gain one additional red die in all attacks against this ship type"

Edited by sweetsweetdoughnuts

Me? I wish they'd go back and change "Dark Curse's" entry in the FAQ. He used to shut down Blaster Turret because the attacker couldn't spend a focus token to fire. Then they figured that was resulting in some negative play experiences, so they ruled that he could be the target of an attack that requires the expenditure of a focus token. Can you imagine how popular he'd be now if he straight up said, "Nope, Deadeye doesn't work on me. Thanks for playing!" He might be a contender for "Wampa's" spot in some squads, although "Wampa" is more of an ace hunter, so they do different things.

FFG didn't change the ruling on Dark Curse, they changed the sequence of events that the original ruling was based on. The same thing happened with Night Beast.

I know this isn't the rules forum, but can you run this by me again? It looks like after you declare a target, you spend the cost of the secondary weapon (if any). Well guess what? Once "Dark Curse" is a target, doesn't that mean he's defending? I know they changed the rules which helped out "Night Beast," but it still looks like they had to give us the Rules As Intended for "Dark Curse" because the Rules As Written contradict.

Oh wait. Defender is defined: "The ship that is successfully targeted during the "Declare Target" step of an attack is the defender." So the argument is that "Dark Curse" isn't successfully targeted until the cost is payed, so he's not even the defender yet? ....Eh, it seems tenuous. How can he be declared a target without being a defender? Oh well, I'll let it go. Maybe I'm just bitter because "Dark Curse" is a key component in one of the squads I want to run at GenCon.

Rebel Captive actually activates before the target becomes the "defender", for example. So if there were something that provided an action upon being a defender, the assigned stress from targeting something with Rebel Captive on board would be applied before an action that happens on defense, and that stress would prevent the action. In theory.

Rebel Captive:

Once per round , the first ship that declares you as the target of an attack immediately receives 1 stress token.

Declare Target:

The attacker may measure range to any number of enemy ships and check which enemy ships are inside his firing arc . Then the attacker chooses one of his weapons to attack with. Then he chooses one enemy ship to be the target and pays any costs required for the attack....

After a valid weapon and target are chosen and any indicated costs are paid , the target is considered to be the defender.

-edit- Not going to change the post, but in this case, the attacker would be assigned the stress, and would prevent further actions. I mistakenly implied that the defender would be taking actions.

Edited by JasonCole

You're looking too hard. That ruling comes straight from Dark Curse's own entry in the FAQ:

“Dark Curse”

“Dark Curse” can be the target of a secondary

weapon attack that requires the attacker to

spend a focus token

Even without that FAQ entry, Dark Curse could be targeted by attacks that require the attacker to spend a focus token. Parakitor was asking about the rule that changed when the TFA Core Set dropped. The rule behind that FAQ entry is:

RRG, pg. 4:

"After a valid weapon and target are chosen and any indicated costs are paid, the target is considered to be the defender."

Previous to this change, a ship became the Defender as soon as it was declared as a target.

So you pick a target, and they're the target of the attack, but they're not the defender for a few more steps.

riiiiiiight

Edited by streamdragon

So you pick a target, and they're the target of the attack, but they're not the defender for a few more steps.

riiiiiiight

Correct. Your post was the target of this post from the time I hit Quote, but you don't have to defend it until I hit post.

Well...****. Guess my original question was just answered. I don't think the effect of this is as impactful to scouts as it will be to a few other things. Plenty of successful uboat builds have neen using OC anyways.

Off topic... sort of... that FAQ haz quite a few things to mull over.

Sorry if I'm soap boxing and repeating myself. But multiple, especially triple, freighters preforming as fighters simple doesn't have the Star Wars feel for me. Also they loose the coolness of being the famous or infamous ship known in the galaxy. There was one Dash, one Han and one Millennium Falcon and having two or three of those ships on the board takes away from those ships.

I know many would hate it but you could say ships like the Jump Master, YT-1300, YT-2400, etc. when fielded without a title is limited to Attack 1 and must use the Lambda Maneuver dial but limited to speeds zero, one and two.

It is still a cool ship but no Triple Scout.

Put Star Wars back in Star Wars

The engines of the Jumpmaster are standard. It's the heavier cannons that makes it the Punishing One. Other smugglers gravitate to it because it's a modular ship chassis that can be designed in a variety of ways.

Same with the YT-2400. They're all modular, and all have hardpoints that can support a Heavy Laser Cannon. But only Dash in the Outrider can use that HLC in a turret and ignore debris.

Anyone else concerned about the number of leaks that have come out in the past year that ended up being true? I hope it doesn't become a thing and cause FFG to become even more tight lipped.

Something as vague as "scout nerf" doesn't really qualify as a leak imo :P

Something as vague as "scout nerf" doesn't really qualify as a leak imo :P

OP stated that he heard from multiple sources that the scout was getting a nerf then in less than 24 hours the primary scout combo gets nerfed. Not exactly a mega leak that would have people running around yelling "loose lips sink ships" but still a leak. We've also had wave 9 ship rumors and other pictures that hit online before official announcements.

On the other hand we've had a few that were debunked as photoshops. I just really enjoy being able to talk to some FFG employees without having them say "I can't say anything" like they're freaking Hodor.

If that epic scum ship with starviper ends up being true then i'm sure heads are already rolling at headquarters.

MEH...

;)

Anyone else concerned about the number of leaks that have come out in the past year that ended up being true? I hope it doesn't become a thing and cause FFG to become even more tight lipped.

This is nothing compared to Netrunner having entire packs spoiled months before release.

Something as vague as "scout nerf" doesn't really qualify as a leak imo :P

OP stated that he heard from multiple sources that the scout was getting a nerf then in less than 24 hours the primary scout combo gets nerfed.

I might be ignorant, but what's the primary Scout nerf?

Something as vague as "scout nerf" doesn't really qualify as a leak imo :P

OP stated that he heard from multiple sources that the scout was getting a nerf then in less than 24 hours the primary scout combo gets nerfed.

I might be ignorant, but what's the primary Scout nerf?

R4 no longer triggers when spending a focus to attack via Deadeye, or with a Blaster Turret. It now only triggers, basically, when you use a focus to modify your attack dice.

Remember that one scene in the Force Awakens when Poe was tailed by 3 TIE Fighters for 40 minutes and hit 15 times and regenerated it all with R2-D2? How ******* thematic.

I do remember the Millennium Falcon never getting destroyed though. Fat Han was truly the most thematic era of X-Wing.

Edited by WingedSpider

Remember that one scene in the Force Awakens when Poe was tailed by 3 TIE Fighters for 40 minutes and hit 15 times and regenerated it all with R2-D2? How ******* thematic.

I do remember the Millennium Falcon never getting destroyed though. Fat Han was truly the most thematic era of X-Wing.

The Falcon was always taking a ****-ton of crits (many self inflicted) and going off the edge of the map.

Thematic Falcon with Han Solo would be:

Some sort of action economy or defensive effect that has you roll a red die. On a crit you deal yourself a faceup card. (has synergy with Chewie crew). Also when flown off the board, the Falcon is only worth half points.

There is nerfed and then there is nuked

For more information see below.

Something as vague as "scout nerf" doesn't really qualify as a leak imo :P

OP stated that he heard from multiple sources that the scout was getting a nerf then in less than 24 hours the primary scout combo gets nerfed.

I might be ignorant, but what's the primary Scout nerf?

R4 no longer triggers when spending a focus to attack via Deadeye, or with a Blaster Turret. It now only triggers, basically, when you use a focus to modify your attack dice.

So the original definition "If a ship equipped with R4 Agromech is attacking with a secondary weapon that requires the ship to spend a focus token (such as a Blaster Turret), that ship may acquire a target lock on the defender and spend it during that attack." has been altered? I cannot find that info. Thanks for the clarification, but I need proof for my table-mate who's not buying it.