I've added my own twist to Dengaroo, but I'm not sure if I want Zuckuss which will stress all 3 of my ships, but give me a considerable advantage against base 3 evades ships, or 4Lom which will not only avoid stressing everyone but also allow me to use actions with Dengar, when Manaroo cannot supply the target lock or when I need to barrel roll with either or both Jumpmasters~
Here's the list:
Kaa'to Leeachos - Attanni Mindlink
Manaroo - Attanni Mindlink, Feedback Array, Intelligence Agent
Dengar - Attanni Mindlink, Inertial Dampener, Punishing One, R4 Agromech, Counter Measures, [1 pt Crew]
I feel this allows me to use the ships in formation, or simply closer together than a Lonewolf Dengar, and it allows me to more easily stack 2 focus on Dengar and on really offensive turns I could have TL+Focus on both of Dengar's attacks through the R4 (Manaroo TL > Kaa'to focus > transfer Manaroo's TL+Focus to Dengar for 2 focus + TL > Use TL on first attack, spend focus regardless to regain target lock and if that ship attacks you, retaliate with full modifiers again)
Also allows for more Barrel rolls on both Dengar and Manaroo's part.
I'm afraid that without Zuckuss Crew I might struggle some vs Palp Aces, but 4Lom might just be easier to use with this list, so that I don't literally telegraph my movements by being forced to do greens to get actions.
I'll be playing this for Regionals. Wish me luck, and advise me on which crew (or other modifications you might think of, though I quite like the list right now)