Mynock Podcast 23- Come and Mynock on Our Door: Other Ways to X-Wing

By Rytackle, in X-Wing

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Are you feeling burnt out? Did you know that you can X-Wing in ways other than tense tournaments wherein crazed competitors engage in savage bloodletting over acrylic shinies? CRAZY I KNOW! And that these other methods of X-Winging can actually be fun? Moisture Farmer takes command of this episode to remind Dee of that word…FUN. He leads a discussion of alternatives to the standard 100 point dogfight, and we spend the bulk of our enthusiasm on the terrific (and free!) Heroes of Aturi Cluster cooperative campaign. Dallas is also able to get more words in than usual.

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[00:00:00] Intros to other ways to play
[00:04:30] FFGs reccomendations: Missions, Wave Restrictions, Furballs and more.
[00:18:55] Hunger Games Variant and Epic Play
[28:12:30] Hangar Bay Format and 2v2 games.
[35:13:00] Random Squad Tournaments
[45:00:00] Heroes of the Aturi Cluster
[01:15:00] Show end and final notes!

Shuttle Tydirium Podcast
Hunger Games
Star Gladiators
Fab’s Random Squadron Generator
Heroes of the Aturi Cluster
HotAC Video Example with Dallas and Ryan
HotAC Community Work Thread

Hosts:
Ryan Farmer
Dee Yun
Dallas Parker

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Episode Archives
Mynock Squadron Facebook Group
Direman webcomics

Edited by Rytackle

Oh are you guys "the guys who used to do tournaments" now, too?

;)

I'm "the guy who used to Tournament Organize" now lol

My group is also looking into HotAC. Did you find an easy way to print the tokens and terrain?

Thanks for the shout-out!

Unfortunately, Captain Chadwick is growing concerned that you are encroaching on our casual X wing turf, and has ordered me to dispatch an Ewok death squad to destroy you. I asked the Ewoks to make your end swift and painless. Also, I don't think they like the taste of Mynock, so there is a good chance they will not eat you!

Wave 10 leaked! Mynocks vs. Ewok hang gliders!

My group is also looking into HotAC. Did you find an easy way to print the tokens and terrain?

Moisture Farmer handled it for our group. I think he just took it to his local print shop. Ryan?

My group is also looking into HotAC. Did you find an easy way to print the tokens and terrain?

Moisture Farmer handled it for our group. I think he just took it to his local print shop. Ryan?

Yup, just had all the stuff printed on cardstock. Only cost like 40 dollars. Totally worth it.

Thanks for the shout-out!

Unfortunately, Captain Chadwick is growing concerned that you are encroaching on our casual X wing turf, and has ordered me to dispatch an Ewok death squad to destroy you. I asked the Ewoks to make your end swift and painless. Also, I don't think they like the taste of Mynock, so there is a good chance they will not eat you!

Don't worry friend, we'll be back to pointless bickering and overly competative discussion next week!

What a great episode. Perfect time to chat about this stuff with your competitive season break.

Enjoyed your perspective on the different formats. You've inspired me to investigate HotAC as well!

Good work.

So I havnt seen any other public work on the imperial campain (other than brainstorming ways of altering the rules of HotAC to be "cool") than my "Hunters" campaign- I wasnt a fan of the AI allies. What I'm going for in HotAC: Hunters is either an elite squadron who earned their Intercepters, Bombers and Tie Advances before the campain began, or as a harder option, a number of fresh-from-academy recruits who get outmaneuvered by even the weakest rebels, but count as only half a ship as far as mission scaling is concerned.

In this way, I'm trying to balance the HotAC "follow an ace pilot from zero to hero" concept, with the desire to start with a true imperial zero, without damaging compatability with HotAC: Heros too badly.

Best episode ever! Loved the discussion. Thanks for the shout-out. Thanks for spreading the word about fly casual.

So I havnt seen any other public work on the imperial campain (other than brainstorming ways of altering the rules of HotAC to be "cool") than my "Hunters" campaign- I wasnt a fan of the AI allies. What I'm going for in HotAC: Hunters is either an elite squadron who earned their Intercepters, Bombers and Tie Advances before the campain began, or as a harder option, a number of fresh-from-academy recruits who get outmaneuvered by even the weakest rebels, but count as only half a ship as far as mission scaling is concerned.

In this way, I'm trying to balance the HotAC "follow an ace pilot from zero to hero" concept, with the desire to start with a true imperial zero, without damaging compatability with HotAC: Heros too badly.

I really like the thought. I probably should post this in the work thread, but have you considered for the early mission of the "fresh out of the academy recruits" there be an AI "ace" as a squad leader they're assigned. This squad lead could maybe grant some kind of bonus to the weak academy pilots. Then after that 4 mission sequence is done, they can upgrade to a new ship and "officially" begin the campaign. I have a bunch of ideas for it actually haha, I'll stop by the thread one of these days.

So I havnt seen any other public work on the imperial campain (other than brainstorming ways of altering the rules of HotAC to be "cool") than my "Hunters" campaign- I wasnt a fan of the AI allies. What I'm going for in HotAC: Hunters is either an elite squadron who earned their Intercepters, Bombers and Tie Advances before the campain began, or as a harder option, a number of fresh-from-academy recruits who get outmaneuvered by even the weakest rebels, but count as only half a ship as far as mission scaling is concerned.

In this way, I'm trying to balance the HotAC "follow an ace pilot from zero to hero" concept, with the desire to start with a true imperial zero, without damaging compatability with HotAC: Heros too badly.

I really like the thought. I probably should post this in the work thread, but have you considered for the early mission of the "fresh out of the academy recruits" there be an AI "ace" as a squad leader they're assigned. This squad lead could maybe grant some kind of bonus to the weak academy pilots. Then after that 4 mission sequence is done, they can upgrade to a new ship and "officially" begin the campaign. I have a bunch of ideas for it actually haha, I'll stop by the thread one of these days.

Why make it an AI? Each tie fighter counts as half a ship for enemy spawn, but there's no reason you cant mix the two approaches, have 4 PS1 tie fighter schmucks teamed with a PS2 intercepter "ace", with the enemy counting your team as 3 ships. (4 half-ship ties and a full ship intercepter)

Edited by Rakaydos

So I havnt seen any other public work on the imperial campain (other than brainstorming ways of altering the rules of HotAC to be "cool") than my "Hunters" campaign- I wasnt a fan of the AI allies. What I'm going for in HotAC: Hunters is either an elite squadron who earned their Intercepters, Bombers and Tie Advances before the campain began, or as a harder option, a number of fresh-from-academy recruits who get outmaneuvered by even the weakest rebels, but count as only half a ship as far as mission scaling is concerned.

In this way, I'm trying to balance the HotAC "follow an ace pilot from zero to hero" concept, with the desire to start with a true imperial zero, without damaging compatability with HotAC: Heros too badly.

I really like the thought. I probably should post this in the work thread, but have you considered for the early mission of the "fresh out of the academy recruits" there be an AI "ace" as a squad leader they're assigned. This squad lead could maybe grant some kind of bonus to the weak academy pilots. Then after that 4 mission sequence is done, they can upgrade to a new ship and "officially" begin the campaign. I have a bunch of ideas for it actually haha, I'll stop by the thread one of these days.

Why make it an AI? Each tie fighter counts as half a ship for enemy spawn, but there's no reason you cant mix the two approaches, have 4 PS1 tie fighter schmucks teamed with a PS2 intercepter "ace", with the enemy counting your team as 3 ships. (4 half-ship ties and a full ship intercepter)

I like that approach, but there is something to be said about the people who begin the campaign all starting off on the same foot. 5 schmucks out of the Academy or whatever. In my idea scenario, there are 4 "training missions" first one is your graduation final in the simulator (just TIE Fighters). Second one is your first mission (Shuttle escorts) a few Scum Z-95s with an ion Y-Wing attack and you have to take them down (Just TIEs). Third is where you are assigned an Ace to lead you on a scouting mission to confirm a rebel presence ( X-Wings and Y-Wings appear). As TIE Fighters blocking and setting up shots for your "Ace" as wingmen should be your primary objective. Last mission is a Rebel Ambush of 3 Elite X-Wings that want to kill your "Ace". More than likely the Ace is killed, the mission would be skewed so that it would take extreme skill to keep him/her alive. This sets up a nice prologue and gives reason as to why you want to fight the rebels so hard. The next mission after that can be a flash forward to a year or so later, and you pick which ship you want to fly. Advanced, Interceptor, etc.

I think the "Ace" could be either co-operatively player controlled (like the outer-rim smuggler in HotAC), or simply AI controlled using the HotAC material. I think the ace should be randomly drawn from the enemy deck from HotAC. I think for the early missions it would be a cool addition until your "zeroes" become the "aces"

But I haven't fully read your thread yet, just spitballing. Hope your campaign creation ends up being awesome!

Edited by Rytackle

Remember that the scary part of being a tie pilot only lasts for 4 xp... once you reach PS2, you can start arcdodging. Thus, its not going to take 4 missions to get up to speed, just one trial by fire.

No mention of the Top Gun format.

Complete and utter failure.

No mention of the Top Gun format.

Complete and utter failure.

I've never heard of that one!

Staples just charged me $90 to print the entire HotAC manifest as suggested by the author :(

Better be worth it people! :)

Will start flying this thing tomorrow...