Liberty article is up

By Formynder4, in Star Wars: Armada

So can a interdictor and an ISD really beat 2 ISD's? Or 2 liberty's?

The real question is can it beat any current competitive build. I would be doubtful but who knows.

hypothetical effective speed 0 demolisher sounds fun

konstantine derping around with a G8 seems like it could get really frustrating really quickly

Not with Ozzel and a navigate command or token.

Demolisher with Ozzel and good ole Yularen :D

this is the problem I have with the interdictor, it just seems like it's going to be inconsistent. Garm, ozzel and tarkin already hard counter it. Raymus and that new imperial officer and to a lesser extent Yaluran effectively counter it. These are not Fringe upgrades that are rarely used, they often are present in competitive fleets already.

Wait wait wait. Which of those you mentioned are often seen in competetive fleets already, besides Raymus?

Maybe, MAYBE Tarkin? You almost never see Yularen anymore. Garm, likewise. These are most definetely fringe upgrades that might be better now, which is a good thing. Let the ships come out before worrying so much, chickenlittle5.

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

fun thing about Konstatine is he has no size limit. So long as it's within distance 1-5 of two of your medium/large ships, you can screw with its speed (including increasing it)


So can a interdictor and an ISD really beat 2 ISD's? Or 2 liberty's?
The real question is can it beat any current competitive build. I would be doubtful but who knows.

hypothetical effective speed 0 demolisher sounds fun

konstantine derping around with a G8 seems like it could get really frustrating really quickly
Not with Ozzel and a navigate command or token.

Demolisher with Ozzel and good ole Yularen :D
this is the problem I have with the interdictor, it just seems like it's going to be inconsistent. Garm, ozzel and tarkin already hard counter it. Raymus and that new imperial officer and to a lesser extent Yaluran effectively counter it. These are not Fringe upgrades that are rarely used, they often are present in competitive fleets already.

no, those "counter" Konstatine (who is cheaper than all of them save for ozzel) or the G8 (also far cheaper). In reality, it's only ozzel as if you're wasting 38 points of Tarkin to constantly feed nav tokens then, it's really the Interdictor getting the better end of the deal there. Garm will work once all the way until round 5 comes around

but none of those guys do anything about Targeting Scrambler, which kicks in during Spend Defense tokens (i.e after modifying dice), nor the experimental that flings obstacles around

Edited by ficklegreendice

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

So can a interdictor and an ISD really beat 2 ISD's? Or 2 liberty's?

The real question is can it beat any current competitive build. I would be doubtful but who knows.

hypothetical effective speed 0 demolisher sounds fun

konstantine derping around with a G8 seems like it could get really frustrating really quickly

Not with Ozzel and a navigate command or token.

Demolisher with Ozzel and good ole Yularen :D

this is the problem I have with the interdictor, it just seems like it's going to be inconsistent. Garm, ozzel and tarkin already hard counter it. Raymus and that new imperial officer and to a lesser extent Yaluran effectively counter it. These are not Fringe upgrades that are rarely used, they often are present in competitive fleets already.

Wait wait wait. Which of those you mentioned are often seen in competetive fleets already, besides Raymus?

Maybe, MAYBE Tarkin? You almost never see Yularen anymore. Garm, likewise. These are most definetely fringe upgrades that might be better now, which is a good thing. Let the ships come out before worrying so much, chickenlittle5.

fun thing about Konstatine is he has no size limit. So long as it's within distance 1-5 of two of your medium/large ships, you can screw with its speed (including increasing it)

So can a interdictor and an ISD really beat 2 ISD's? Or 2 liberty's?

The real question is can it beat any current competitive build. I would be doubtful but who knows.

hypothetical effective speed 0 demolisher sounds fun

konstantine derping around with a G8 seems like it could get really frustrating really quickly

Not with Ozzel and a navigate command or token.

Demolisher with Ozzel and good ole Yularen :D

this is the problem I have with the interdictor, it just seems like it's going to be inconsistent. Garm, ozzel and tarkin already hard counter it. Raymus and that new imperial officer and to a lesser extent Yaluran effectively counter it. These are not Fringe upgrades that are rarely used, they often are present in competitive fleets already.

no, those "counter" Konstatine (who is cheaper than all of them save for ozzel) or the G8 (also far cheaper). In reality, it's only ozzel as if you're wasting 38 points of Tarkin to constantly feed nav tokens then, it's really the Interdictor getting the better end of the deal there. Garm will work once all the way until round 5 comes around

but none of those guys do anything about Targeting Scrambler, which kicks in during Spend Defense tokens (i.e after modifying dice), nor the experimental that flings obstacles around

They also dont stop you from droping your own fleet at speed 0. Which in a rhymerbrick i could totally see doing.

complaining about how OP they are.

Quit looking for broken things that win in all cases and enjoy the possibilities!

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

criticism is healthy

Criticism is healthy when its likely to result in positive change. When it isn't there is another word for it: "whining"

So can a interdictor and an ISD really beat 2 ISD's? Or 2 liberty's?

The real question is can it beat any current competitive build. I would be doubtful but who knows.

hypothetical effective speed 0 demolisher sounds fun

konstantine derping around with a G8 seems like it could get really frustrating really quickly

Not with Ozzel and a navigate command or token.

Demolisher with Ozzel and good ole Yularen :D

this is the problem I have with the interdictor, it just seems like it's going to be inconsistent. Garm, ozzel and tarkin already hard counter it. Raymus and that new imperial officer and to a lesser extent Yaluran effectively counter it. These are not Fringe upgrades that are rarely used, they often are present in competitive fleets already.

Wait wait wait. Which of those you mentioned are often seen in competetive fleets already, besides Raymus?

Maybe, MAYBE Tarkin? You almost never see Yularen anymore. Garm, likewise. These are most definetely fringe upgrades that might be better now, which is a good thing. Let the ships come out before worrying so much, chickenlittle5.

I play tarkin the 2nd most of any admiral and I see garm and ozzel relatively frequently my meta experience is obviously Different from yours

I'm basing my observations off schmittys data.

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

criticism is healthy

Criticism is healthy when its likely to result in positive change. When it isn't there is another word for it: "whining"

Besides This is the internet and I feel obligated to make Biased blanket statements that show all you out there are Morally wrong because reasons :P

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

criticism is healthy

Constructive criticism is healthy.

Naysaying on release with baseless accusations from a position of ignorance is not.

Go investigate, playtest and explore! Come back when you have an informed opinion.

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.
criticism is healthy
Constructive criticism is healthy.

Naysaying on release with baseless accusations from a position of ignorance is not.

Go investigate, playtest and explore! Come back when you have an informed opinion.

They are not baseless (small based maybe but not baseless)

Edit: I have been doing those since the first announcement, the article yesterday didn't really change anything from what I was experementing

Edited by clontroper5

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

criticism is healthy

Constructive criticism is healthy.

Naysaying on release with baseless accusations from a position of ignorance is not.

Go investigate, playtest and explore! Come back when you have an informed opinion.

for the record I have been doing game tests of the intetdictor which is why it took me so long to start complaining about it

They are not baseless (small based maybe but not baseless)

Not to say history repeats itself, but even after release a healthy portion of the community thought the Raider was a useless, misbegotten piece of garbage then some crazy bastard thought up and perfected a paradigm and play style that turned convention on it's head.

GIVE ME DEMO 2.0 OR GIVE ME DEATH!

I feel that your Demo 2.0 may end up being good old ISD1.

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.
criticism is healthy
Constructive criticism is healthy.

Naysaying on release with baseless accusations from a position of ignorance is not.

Go investigate, playtest and explore! Come back when you have an informed opinion.

for the record I have been doing game tests of the intetdictor which is why it took me so long to start complaining about it

They are not baseless (small based maybe but not baseless)

Not to say history repeats itself, but even after release a healthy portion of the community thought the Raider was a useless, misbegotten piece of garbage then some crazy bastard thought up and perfected a paradigm and play style that turned convention on it's head.

Also once people figured it out and it was no longer surprising it quickly became ineffective again...

And the raider still sucks IMO.

Edit: so I double checked the data and demsu did better then I remembered with generic imperial and rebel swarms being the fleets really populace at the bottom

Edited by clontroper5

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

criticism is healthy

Constructive criticism is healthy.

Naysaying on release with baseless accusations from a position of ignorance is not.

Go investigate, playtest and explore! Come back when you have an informed opinion.

for the record I have been doing game tests of the intetdictor which is why it took me so long to start complaining about it

They are not baseless (small based maybe but not baseless)

Not to say history repeats itself, but even after release a healthy portion of the community thought the Raider was a useless, misbegotten piece of garbage then some crazy bastard thought up and perfected a paradigm and play style that turned convention on it's head.

I don't remember any of this.

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

criticism is healthy

Constructive criticism is healthy.

Naysaying on release with baseless accusations from a position of ignorance is not.

Go investigate, playtest and explore! Come back when you have an informed opinion.

for the record I have been doing game tests of the intetdictor which is why it took me so long to start complaining about it

They are not baseless (small based maybe but not baseless)

Not to say history repeats itself, but even after release a healthy portion of the community thought the Raider was a useless, misbegotten piece of garbage then some crazy bastard thought up and perfected a paradigm and play style that turned convention on it's head.
so much so I created a fleet Archetype that ended up with one of the WORST records according to the regional data.

Also once people figured it out and it was no longer surprising it quickly became ineffective again...

And the raider still sucks IMO.

Actually, it just has a high skill cap. And imo at least part of the reason for its drop in efficacy is that it had a target on its back.

I don't remember any of this.

You were drinking at the time. We let you.

Plus you have to have a large ship to effect isd s and mc80s with tractors

And this ya misery guts, is why the interdictor is a medium ship. Start fleet crafting, so many ideas to be tested. Negativity is not healthy.

criticism is healthy

Constructive criticism is healthy.

Naysaying on release with baseless accusations from a position of ignorance is not.

Go investigate, playtest and explore! Come back when you have an informed opinion.

for the record I have been doing game tests of the intetdictor which is why it took me so long to start complaining about it

They are not baseless (small based maybe but not baseless)

Not to say history repeats itself, but even after release a healthy portion of the community thought the Raider was a useless, misbegotten piece of garbage then some crazy bastard thought up and perfected a paradigm and play style that turned convention on it's head.
so much so I created a fleet Archetype that ended up with one of the WORST records according to the regional data.

Also once people figured it out and it was no longer surprising it quickly became ineffective again...

And the raider still sucks IMO.

Actually, it just has a high skill cap. And imo at least part of the reason for its drop in efficacy is that it had a target on its back.

It's why demoilsher is Everywhere while Avenger+Overload pulse are rare.

One always works and the other only works of you are Better then your opponent

The same holds true for Rhymer, he is easy to use and master so rhymer bomber fleets consistently do well while high skillcap lists demsu struggle unless you are Better at playing then your opponent

The same holds true for Rhymer, he is easy to use and master so rhymer bomber fleets consistently do well while high skillcap lists demsu struggle unless you are Better at playing then your opponent

The same holds true for Rhymer, he is easy to use and master so rhymer bomber fleets consistently do well while high skillcap lists demsu struggle unless you are Better at playing then your opponent

Actually they don't do as well as you think. They did pretty well at the beginning of a regional season, then people started to bring counters and the number of top-4 Rhymerballs dropped.

They also had among the lowest relative proportion in the bottom 1/4

The same holds true for Rhymer, he is easy to use and master so rhymer bomber fleets consistently do well while high skillcap lists demsu struggle unless you are Better at playing then your opponent

Actually they don't do as well as you think. They did pretty well at the beginning of a regional season, then people started to bring counters and the number of top-4 Rhymerballs dropped.
well I'm looking at the data and. Rhymerballs had nearly double the winners of any other archetype and were 1 of 2 archetypes that had a greater percentage representation in top 4 then total fleets

Sure, but with a variant of PT's fleet I tabled 2 heavy Rhymerballs with zero experience with the fleet at a tourney. I think Rhymerballs have pretty efficient hard counters that are also balanced against other archetypes.

I also contend that Rhymerball building and deployment has a skill plateau, you can get fairly good with one and stay there fairly easily, but a true master can do so much better against a wider variety of fleets.

They also had among the lowest relative proportion in the bottom 1/4

I did some more analysis https://community.fantasyflightgames.com/topic/222651-regionals-data-analysis/

and in the beginning of May Rhymerballs were 40% of top-4 fleets. In the end they ended up being only 20%

And lowest relative proportion in bottom-4 means that the fleet is easier to use then DeMSU for example. And noone is arguing that.

Btw, I suddenly realized that Overload pulse/Avenger combo may end up being actually usable in Wave 4 due to Veteran Gunners, Interdictors and double-brace abominations.