So I had a question for the community regarding cost vs benefits of the two talents Reinforce Item and Parry. I currently play an Armorer from Keeping the Peace, and the big thing I am noticing is a severe lack of defensive ability when dealing with lightsabers.
I've reached a point where I can pick up the Reinforce Item talent, however I am not sure its actually worth it as I am already planning on branching out into Protector or Soresu Defender. Reinforce Item requires not only 3 strain a turn but also committing 2 force die to maintain the ability, not to mention having to activate it on my turn, but ultimately this doesn't actually do anything unless I'm attacked. On the other hand Parry allows me to use it reactively when I need to, and assuming I have enough points into it can reduce a good chunk of damage.
My main issue is that strain is already very hard to come by, so having to not only spend a maneuver to activate the ability, in addition to 3 strain per turn seems like a very steep cost for only a chance at benefiting from the cortosis quality. Thematically I love it, it feels very well suited to the concept of a force smith, but the cost of it I simply can't justify since it feels like I'm already burning through strain every encounter fairly quickly.