So there have been talks over the ability to build and deploy to a sabotaged system and while I am still awaiting FFGs response I thought I'd post a contradiction I spotted in the rules reference today.
Page 3, sub section "BUILD UNITS"
-When an ability allows a player to place units on the build queue, these units are taken from the supply.
- If the ability is resolved in a system, it can be performed even if there is a sabotage marker in the system.
Page 13, sub section "SABOTAGE MARKERS"
-Abilities cannot "build" or "deploy" units in a system that contains a sabotage marker.
- Other abilities that refer to resource icons in a system are unaffected by sabotage markers. For example, an ability that allows a player to "gain" units in a system is not prevented by a sabotage marker.
Anyone else spot the contradiction lol