I'm absolutely loving the Ghost and It has quickly become one of my favorite ships in the game and I was looking to build something a bit different from what I normally play. but im not sure where to begin. I want to take a stab at a possible turn one cluster bomb(or conner net) drop right in front of my opponent.
So to start, I normally play these lists:
Kanan Jarrus- VCX 100 (48pts) Chopper VCX 100(45 pts)
Autoblaster Turret Autoblaster Turret
Accuracy Corrector Accuracy Corrector
Tactical Jammer OR Anti Pursuit Laser
Recon Specialist Zeb Orrelios
Zeb Orrelios Ghost
Ghost
Ezra Bridger- Attack Shuttle(25 pts) Sabine Wren Attack Shuttle(29 pts)
Push The Limit Twin Laser Turret
Targeting Computer Tactician
Chopper Phantom
Phantom Biggs Darklighter -X Wing(26 pts)
Biggs Darklighter- X Wing(27 pts) R4-D6
R3-A2 Integrated Astromech
Inter grated Astromech
Im looking to try this:
Kanan Jarrus VCX-100(55 pts)
Flechette Torpedoes
Flechette Torpedoes
Twin Laser Turret
Fire Control Systems
Guidance Chips
Recon Specialist
Tactician
Ghost
Ezra Bridger-Attack Shuttle(30 pts)
Rage
Dorsal Turret
Sabine Wren
Cluster Mines OR Conner Net
Phantom
Prototype Pilot-A Wing(15 pts)
Chardaan Refit
Goal is simple Turn 1 K turn with Ghost, Drop Phantom then drop bombs right in the opponents grill. I dont know how viable it would be because it so set up dependent. And if it does work yay for me, if not the Ghost isnt limited to a primary weapon and a range 1 turret. The A wing is there just to block and be a pain.
Any thoughts or improvements( to any list would be great!)