Dangerous Territory and GSR

By Ardaedhel, in Star Wars: Armada Rules Questions

So, this might be a silly question but:

swm16-grav-shift-reroute.png

Dangerous-territory.png

The tokens stay on top of the obstacles when you move them, right...?

Edited by Ardaedhel

That appears to be the intention, if the article is anything to go over....

I see no reason they wouldn't remain "on the obstacle".

I mean, of course, articles are rarely anything to go by, but it does quote:



" After using your grav shift token to draw the obstacles and objective points toward you, you can score them in the first round by charging full speed ahead with your Interdictor and a ship like the Imperial Raider."

However, on a total parallel... You could move obstacles and leave the Mines where they are in a Minefields objective game, either putting holes to maneuver through on the defensive, or further styming the approach vectors of your opponent....

Edited by Drasnighta

That appears to be the intention, if the article is anything to go over....

I see no reason they wouldn't remain "on the obstacle".

I mean, of course, articles are rarely anything to go by, but it does quote:

" After using your grav shift token to draw the obstacles and objective points toward you, you can score them in the first round by charging full speed ahead with your Interdictor [/size] and a ship like the Imperial Raider."

However, on a total parallel... You could move obstacles and leave the Mines where they are in a Minefields objective game, either putting holes to maneuver through on the defensive, or further styming the approach vectors of your opponent....

Yea, Minefields just got a big boost with this I think.

The Interdictor overall is just going to be an objective machine .

What a nice Contested Outpost you've got over there. Would be a shame if it got pulled over to my side of the board instead...

The Interdictor overall is just going to be an objective machine .

What a nice Contested Outpost you've got over there. Would be a shame if it got pulled over to my side of the board instead...

Or... what a nice clear outpost you have there. Would be a shame if it became surrounded by debris fields...

That's okay, it was infested with Ugnaughts anyway... Started to smell...

Also, because it now needs to be done:


16ldwk.jpg via Imgflip Meme Generator

So what will happen if both sides have a Grav Shift available to them. Who moves the asteroids first and can they be moved twice.

So what will happen if both sides have a Grav Shift available to them. Who moves the asteroids first and can they be moved twice.

The timing is settled in the Core Rules.

RRG, Page 5, Effect Use and Timing

• If both players have effects with the same timing, the first player resolves all of his effects with that timing first.

No reason why they can't be moved Twice by different players.

Edited by Drasnighta

So what will happen if both sides have a Grav Shift available to them. Who moves the asteroids first and can they be moved twice.

The timing is settled in the Core Rules.

RRG, Page 5, Effect Use and Timing

• If both players have effects with the same timing, the first player resolves all of his effects with that timing first.

No reason why they can't be moved Twice by different players.

Can... can you move them twice if you have two Interdictors...? That would be a ridiculous thing to do to someone's Contested Outpost...

idrinknavy_fullpic_artwork.jpg

Can... can you move them twice if you have two Interdictors...? That would be a ridiculous thing to do to someone's Contested Outpost...

idrinknavy_fullpic_artwork.jpg

No, because Grav Shift Reroutes are Unique .

Edited by Drasnighta

No, because Grav Shift Reroutes are Unique .

You are why we can't have nice things.

No, that would be my Toddler.

No, that would be my Toddler.

Anyone else think we should be practicing so templates to rearrange the debris into humorous words and shapes?

Edited by thecactusman17