Hello, it's my first time ever participating in an RPG of any kind. I've started GMing "Beyond the Rim", with two friends as PCs.
I've noticed on some occasions the adventure offers advice on what a Despair might mean - for example Pg. 40 it talks about Despair on the piloting check causing a critical hit - but there's not much guidance on when the difficulty would be upgraded to make this a possible occurrence. Is it meant to be an aside, put in just in case the PC pilot just so happens to have a crippling fear of asteroids and failed a daunting fear check before making the piloting roll?
Similarly on page 41, there's two notes on what a Despair could mean, but no suggestions on what could cause an upgrade to bring a red die into play.
Just though I'd check - have I missed something obvious, and if not do you guys have recommendations on when to upgrade a check?
Thanks!