I'm new to RPGs in general (and my group [family] will be as well) - I'll be acting as the GM and am trying to figure out what the rules are for something that may inevitably happen at some point:
I can foresee that one or a couple of my PCs may want to have their characters turn to the dark side at some point. In reading the included beginners game rules I can see that they can choose to use the dark side with some consequences (although that was little murky), but I'm asking specifically if they choose to say, betray the rest of the PCs and side up with the enemy. Is that possible? Do we completely divert from the given adventure and chase that rabbit? Has that happened to anyone else?
Like I said, we haven't even started playing yet, but I can imagine this might come up at some point.