Should all bombs and mines that do damage, count as Critical Hits. (I'm not saying all should ignore shields)
Lets face it Seismic charges in the movies destroyed asteriods, but in the game they cannot even affect them)
Just that any hits rolled should count as critical hits.
That would make mines and bombs much more effective and feel much more real.
Modification:
High Explosive Bombs
0 pts
All hits rolled by Mines or bombs count as critical hits
Just wondering what others think?
eagletsi111
Edited by eagletsi111