So, recently I broke out my rulebook since I thought I might be teaching some new players, and as I was browsing it I came upon something I'd never noticed before. The rules for setup include the following.
"...After the sixth obstacle is placed, the player who does not have initiative chooses an edge of the play area to be his own; his opponent's edge is the opposite side of the play area."
Now, I first spotted this on the reference on the back of the learn to play book from the TFA core sets but further checking shows the Rules Reference and Original Rulebook say the same thing.
Here's my concern. I have never seen this done. Ever. In every game I have ever seen including elimination matches at multiple regionals, players set up on opposite sides of the table and just use the board edge closest to them. But according to the rulebook, that's not correct. And this actually does matter, since not knowing the board edge you'll have makes most of the obstacle placement strategy I know of pointless (Including the strategy discussed in this article written by some X-Wing player you might have heard of, which served as my introduction to obstacle placement strategy). At the same time, though, rotating the playmate is horribly impractical most of the time. It's night impossible to turn a felt playmate without disturbing the obstacles, but you would have to turn it at tournaments since you typically have another game going on right next to you, so playing from two board edges is impossible.
So, is everybody doing this wrong? Am I missing a bit of history where organized play threw out this rule (Which, to be fair, is not found in the modified setup rules in the tournament handbook)?