So!
I'm starting to get decisions from players I will GM, about what careers they want.
One guy will be a Warrior/Starfighter Ace.
Now, somewhere in the book it says that maybe an X-Wing would be an adequate reward for a pilot type player, as the lightsaber would be to a Jedi.
But this is where it gets tricky, this guy is a Force-sensitive pilot, right.
And he says he wants to play a Peter Quill type character, which to me sounds perfectly awesome.
A pilot with a few extra skills he doesn't quite know about yet.
But if the story arc, and his actions, the missions I send them on, bring him close to a path where he might build a saber, how would you guys think this should go?
Like I'm thinking, since this guy is mainly a pilot, maybe he builds a slightly defective saber, for added roleplay value and to make it more realistic, balanced?
Maybe the saber has a chance of shutting off on him every X rounds or X amount of time in use, or something?
Should I not allow a Starfighter Ace character to build a saber at all?
What are you guys' thoughts here?
Edited by baterax