Howlrunner's ability

By Vineheart01, in X-Wing Rules Questions

So i have always been under the impression Howlrunner's ability only works on ties and tie/fos and doesnt work on herself. But while building a tie swarm list with a gozanti 300pts i reread her ability and noticed it just says friendly ships. Checked the faq, didnt see anything about her ability being limited like i thought.

Did i miss something somewhere and it only affects tie/tiefo or does it seriously affect ANY friendly primary weapon and ive been playing her like a doofus??

Edited by Vineheart01

Howlrunner's ability affects any OTHER friendly ship attacking with a primary weapon. This affect any, all ships provided they are friendly to her, at range 1, and attacking with their primaries, but she can not use it herself.

It is most often used by tie fighters and tie/fos because you can fit the most of those in a list.

You are probably conflating her with Youngster.

Howl's ability works on all primary weapons on your side at r1 of her.

well lousy sac of...

i feel like a derp now lol. I'll routinely run her with a couple academies and ignore her ability if she happens to be close to the non-tie. Doh.

Thanks

Read the card, my friend, read the card...

:)

Youngster has its own host of issues. If it has a Action upgrade the obviously it can normally use it. Other ships may be able to use that Action upgrade as well although they don't actually have the upgrade; this leads to questions when something like Experimental Interface is on a different ship and one thinks it can be used to activate the upgrade that isn't on the EI equipped ship.