Haha are they trolling us further with this image? What is he throwing his saber at?
Star Wars REBEL(s) Saboteurs!

Haha are they trolling us further with this image? What is he throwing his saber at?
Star Wars REBEL(s) Saboteurs!

but a figure directly behind the target, who was not in LOS of the inquisitor at the time of the attack, would not be eligible for cleave damage?
The target of the attack is defeated and removed from the map during step 7 of the attack. Cleave is performed after the attack resolves and the target of Cleave is decided then according to the situation on the board at that time. So it is possible to defeat a figure and then cleave a figure or object that the target of the attack blocked line of sight to.
That makes sense, if the target is defeated, what if the target is just damaged?
Cleave just needs to be a legal target. Hence why it works with Reach and Lightsaber Throw. If you don't have LOS to the Cleaved target, you can't cleave it.
Honestly, the Inquisitor only looks good in campaign since so many villians have high costs. If we had reasonably prices villians I don't think he'd be that great. His defense is pitiful and defensive barely helps since its just a guaranteed 1 block. Doesn't even stack with the block/anti-surge results of the white die. Someone like Mak with no escape could easily cripple the Inquisitor for another hero or maybe even outright kill him in 1 turn. The best way to use the Inquisitor will probably be to spam saber throw since he can't tank like Vader or the RGC. Cleave 3 is nothing compared to Brutality when you are fighting heroes with 10+ HP.
His agenda deck is pretty bad. I hate one use agenda cards. His Targeted by the Empire card is terrible since it only lasts till he WOUNDS a hero.
Dunno, I like him. Yes he does have limits but that's fine because you don't *have* to use him if the rebels will just wipe him out. But I think he'll be effective to bring in at the right time. His saber throw + cleave means you can't just run past and ignore him. His agenda cards are decent I think. I'm not a fan of the discard style either but both are such that used at the right time, they can be game changers. Plus the fluffiness is amazing. He's strong enough and cheap enough that he's a good choice for a combat oriented villain to kick rebels in the pants.
TGI is extremely powerful. In campaign, you can easily attack black dice heroes and do cleave damage to the white dice hero. When they spend an action resting, thats one less action theyre moving, interacting, attacking...just progressing in general.
In skirmish, you cab easily attack a trooper and kill off an Imperial Officer for free (or an Ugnaught or an Alliance Smuggler). Its just great!
~D
Yay for Advanced Comms, Boo for it actually costing points.
Yes it makes Kayn better, but I'm pretty sure I still don't want an improved Kayn at 11 points...
So, just to confirm, the cleave on a ranged attack has to be an eligible target. Doesn't matter what the accuracy is. So, essentially within line of sight? So he could throw his light saber at one enemy for damage, then potentially cleave anybody else within line of sight for another 3 (or 5 if you have his command card). Or, he could cleave two other enemies. One for 3 (baseline surge ability) and one for 2 (with his command card). And 15 health. And 5 speed. How is he not far and away not going to be the best character in the game for skirmishes? What are his downsides?
So, just to confirm, the cleave on a ranged attack has to be an eligible target. Doesn't matter what the accuracy is. So, essentially within line of sight? So he could throw his light saber at one enemy for damage, then potentially cleave anybody else within line of sight for another 3 (or 5 if you have his command card). Or, he could cleave two other enemies. One for 3 (baseline surge ability) and one for 2 (with his command card). And 15 health. And 5 speed. How is he not far and away not going to be the best character in the game for skirmishes? What are his downsides?
His downside is his defense is a bit low and for the same points an elite storm trooper squad could conceivably kill him in one activation. If you're talking cards then things like reinforcements for the troopers make them even better.
He's good but he'll need to be played carefully and he's only a single figure.
So, just to confirm, the cleave on a ranged attack has to be an eligible target. Doesn't matter what the accuracy is. So, essentially within line of sight? So he could throw his light saber at one enemy for damage, then potentially cleave anybody else within line of sight for another 3 (or 5 if you have his command card). Or, he could cleave two other enemies. One for 3 (baseline surge ability) and one for 2 (with his command card). And 15 health. And 5 speed. How is he not far and away not going to be the best character in the game for skirmishes? What are his downsides?
Accuracy definitely matters, as mentioned in the article. With a White Die and no automatic defense, he will fold quickly to focused fire.
What I mean by does accuracy matter, is for the Cleave. There is no accuracy roll when deciding who to cleave, and anybody in line of sight is technically an eligible target, right?
What I mean by does accuracy matter, is for the Cleave. There is no accuracy roll when deciding who to cleave, and anybody in line of sight is technically an eligible target, right?
I'm not sure where exactly in the rules this is spelled out, but the cleaved target does need to be within the accuracy rolled by the initial attack. This thread has a response from FFG about this same question when it came up in the campaign.
Edit: Based on that response from FFG, getting the required accuracy seems to be included as part of being an "eligible target"
Edited by ManateeXWhat I mean by does accuracy matter, is for the Cleave. There is no accuracy roll when deciding who to cleave, and anybody in line of sight is technically an eligible target, right?
The target of the Inquistor's Cleave has to be within the Accuracy range of his attack. It has automatic +3 accuracy, so if he rolls 2 accuracy on his yellow die (as shown in the picture in the preview article), then the target of his Cleave can be any legal target within 5 spaces of where the Inquisitor is standing.
But if he's making a melee attack (that is, not using Lightsaber Throw) then the attack obviously has no Accuracy and so the only legal targets would be the ones adjacent to the Inquisitor.
FFG made a ruling on ranged cleave (you can find it in the FAQ thread) that the secondary target had to be within accuracy. You won't find it in the rules because it's not there.
It's in the rules: The required accuracy is a part of being an "eligible target".
From the RRG:
Edited by DerBaerThe chosen figure or object must be an eligible target. For
example, for a melee attack (without Reach), the chosen figure
must be adjacent to the attacker.
For ranged attack any figure in line of sight is eligible target for declaring an attack against. You don't ever need to be able to achieve even theoretically the required accuracy when you declare an attack.
Regardless, restricting ranged cleave to within the accuracy of the original attack is a good and sensible errata / interpretation.
Looks like these packs are shipping now.
Can't wait to pick up my Grand Inquisitor! I already trained my Stormies to call him Uncle Inqie ![]()
I'm going to be dissapointed if the only Imperial villian we see in the new expansion is the Inquisitor... perhaps all 3 of these figure packs are just characters from the next expansion.
Since they aren't nobodies like the ISB or Hired Guns... it is very likely.
I get the feeling these are stand alone expansion packs...
I think it has been very clearly said these are packs not associated with any boxed expansion.
The Obi-Wan Kenobi Ally Pack, The Grand Inquisitor Villain Pack, and Greedo Villain Pack aren’t directly associated with any other Imperial Assault products
I think it has been very clearly said these are packs not associated with any boxed expansion.
The Obi-Wan Kenobi Ally Pack, The Grand Inquisitor Villain Pack, and Greedo Villain Pack aren’t directly associated with any other Imperial Assault products
They still could and just say they left unsaid "Yet" and it's true...from a certain point of view ![]()
I think it has been very clearly said these are packs not associated with any boxed expansion.
The Obi-Wan Kenobi Ally Pack, The Grand Inquisitor Villain Pack, and Greedo Villain Pack aren’t directly associated with any other Imperial Assault products
They still could and just say they left unsaid "Yet" and it's true...from a certain point of view
It's true, "aren't" doesn't imply "will never be."
Sure, if you consider directly associated with to mean something else than what FFG means.
FFG seems to mean they can still be used in the Imperial Assault game, but are a reinforcement wave that does not replace tokens from any other Imperial Assault product. It also does not mean other related figures could not be released in the future. However, these packs do not include tokens either that future packs would replace.
So there. ![]()
Boba and friends were tied to Twin Shadows, Bossk and Lando were tied to Bespin. But the Bantha and Smugglers were a stand-alone wave, not directly connected with any boxed expansion. It seems like Obi/Inq/Greedo are the same.
Although, thematically, Bantha Rider and Alliance Smuggler very much fit into the Twin Shadows mold, so we could be seeing standalone expansions that nonetheless match the next box.
Maybe not directly associated, but how does the timeline work? They've done a great job of keeping the timelines proper so far, why would they throw all that away now? Just doesn't make sense.