I would like to start this topic to exchange strategy tips that worked for you in your games while playing the rebels. Here is mine.
Surprise overtake of Coruscant:
This strategy might work if there are weak initial forces on Coruscant and other Core imperial worlds. It focuses your game on browsing through your objective deck to get Heart of the Empire as soon as possible.
You must place your base on a system adjacent to Coruscant. The best option to make this work is to start on Alderaan. In most of my games imps do not go to Alderaan. It is just not interesting for them. Gets them only one stormtrooper and mostly they just donĀ“t believe that someone would place the base there.
Another key aspect is to lure them out. Make strongholds in both upper corners. Utapau, Geonosis and Mon Calamari are ideal. Drag all of the imp fleets away from the center at all costs. Use bluffs to convince them that your base is somewhere in a corner.
Timing is crucial. You must have the heart of the empire when imps crush you on both northern corners of the map. Then comes time for your surprise attack.
Empty your base and make a move on Coruscant with everything you have there. Take control of it as the last action thus denying the imps to time respond. Just remember to play rapid mobilization. Depending on the situation you can either return some units to the base or move the base. Decision influenced mostly by the proximity and stregth of the closest imperial fleet.
That should give the imps a hard time. They have to rush back quickly to take the Coruscant back. If you manage to hold it one more round or two victory shall come easy.
Edited by McMaron