Is there a campaign phase after playing a quest/encounter from a Rumor Card?
The reason I'm asking is that it seems to me in that many cases, you'd just end up cycling through all the same Rumor Card/quests/encounters each campaign, given that all the Act 1 Encounters started by Hero & Monster Collection(s) end with the Overlord pulling another card, potentially just placing that card down immediately upon the next Campaign Phase - and if the players ignore it, the Overlord gets a special Overlord Card for free when Act 2 starts.
Nevermind that you'd end up with a corresponding number of Advanced Quests once Act 2 begins.
And not only is there good argument that Rumor Cards and the associated quests/encounters are a sucker's deal for the Overlord, but if there's a campaign phase each time, you're increasing the number of visits to the merchant(s) the Heroes get to do.
And potentially a massive XP inflation, although to be fair, once the players have bought everything their class has to offer, that'd only benefit the Overlord, so that's a mistake they'd only do once.
But if there's
not
a campaign phase, the Overlord at least have to wait until the conclusion of the next full main story quest before he can smack his new rumor cards down.
Am I missing something, or does Rumor Cards seem.. not entirely thought-through? I guess it could've been different if I had more "streak-breakers", that is, rumor cards that are not quests/encounters, but with only Manor of Ravens and four Hero & Monster Collections, I've got a grand total of... 1 such card - and the 3 quest/encounter cards from Manor of Ravens are mutually exclusive, telling you to discard one if either of the others is or has been in play and.. again, take a new Rumor Card.
Either I'm missing something, or the game could really use having an expansion with a ton of Rumor Cards; none which would give quests/encounters or lead to Advanced Quests.