I know there are those that hate the Vong, if that is you, please pass this post unless you have something constructive to add.
So while the Imperial Campaign is being worked on (or as of now been split into two ideas), I have been working on my own campaign with the rebels against the Yuuzhan Vong, but it needs a lot of play testing. I would love any feedback from anyone, and anyone who would like to help out with the artistic side, that would be great. I made this material because I wanted play a Vong Campaign, but I doubt I am the only one.
As a big fan of the Yuuzhan Vong, I wanted a campaign to focus on repealing a small invasion force, so this whole campaign revolves around that idea. There are a total of 12 missions, with 4 missions in each of the 3 different story arcs. I do not see this as being a rookie campaign, so having some extra starting experience I think is a good thing.
I wanted to keep the rules as simple to play as possible when it comes to how the Vong ships work, so getting a free evade token on a green maneuver is simple, and integrates the idea of how their dovin basal works in relationship to defense and movement. I think anything more complicated will slow the game down. I also gave them armor instead of shields, the armor absorbs criticals that get through their defense dice. So the first critical would get absorbed by the armor, if only hits get through, armor does nothing.
I also made an AI for large capital ships, but haven't had time to play test that idea out.
Link to all my work, its in pdf format. If you want access to the original work, message me. You can find all the Elite cards, AIs, printable components, and missions, as well as sources for where I got a few pictures from.
Yuuzhan Vong ships available here.
Edited by Trashyshadow