Poe Jake & Katarn - Need Recon Specialist?

By Jedi1993, in X-Wing Squad Lists

So, I've been looking at flying this list:

100 points

Pilots ------

Jake Farrell (33)

A-Wing (24)

A-Wing Test Pilot (0)

Proton Rockets (3)

Push the Limit (3)

Autothrusters (2)

Veteran Instincts (1)

Poe Dameron (PS8) (37)

T-70 X-Wing (31)

R5-P9 (3)

Veteran Instincts (1)

Autothrusters (2)

Kyle Katarn (30)

HWK-290 (21)

Adaptability (0)

Chopper (0)

Twin Laser Turret (6)

Moldy Crow (3)

Now Poe is good as is. I've flown him loads and like his setup here.

I've used Jake a little but found his offense underwhelming without Prockets so I'd like to have these on him. VI is here just because I had a point spare, may drop this to adaptability.

That leaves me with the HWK. Chopper is here just because he can be. Moldy Crow is a must, but is it worth changing the list to allow room for a recon specialist?

Would I need that much focus?

Do I want that many points on the HWK? (Possibly going to be targeted first)

Do I swap Jake's prockets for the refit or use a cheaper turret to make room for Recon (Or some other crew?)

Any other help would be great.

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Side note, first post here :)

Welcome aboard! :)

I have been running Kyle with TLT to support Poe for a while and the combo rocks. In my experience, I don't use the Mouldy Crow title nearly as much I expect because I usually spend those Focus tokens too quickly. The only turn where you don't normally spend them is Turn 1. For this reason, I would say the RecSpec is probably a better use of those points than the title if you have to choose between them.

The Title will allow you to save your Turn 1 token(s). The Recon Specialist will allow you to generate twice as many tokens per turn. With the TLT in play, you will usually find you can easily use up those tokens, even if your wingmen don't need them.

I find that the flexibility of being able to Boost or TL with Poe and still get a Focus token really elevates his performance.

Speaking of which, I normally run VI on Poe as getting to outdo Soontir Fel, VI Whisper and Darth Vader are still big advantages against Imperial Aces.

As for survivability, the HWK is not the toughest ship in the game but with a TLT it makes a solid offensive contribution. I normally run it a bit behind my attack ships and slow-roll it around the engagement, plinking away with the TLT. I normally run Poe and Red Ace with regen astromechs. If the opponent focuses on taking down the HWK, there is not a lot you can do to keep it alive but you can certainly punish him with your Aces.

It is a bit like Imperial Players who use Palpatine in a shuttle to support their aces. In one sense the shuttle is a soft target but if the opponent attacks it he is not attacking the aces who will punish him for it and he will still have to face the Aces later.

Edited by Karhedron

Thanks for the welcome. And great feedback!

I hadn't considered dropping the title at all, that would probably work well with my playstyle.

If I had room in the list for Red Ace I would use it, so tanky. But Jake works out cheaper and adds a bit more variety to the list whilst also benefiting from being passed focus tokens.

A local who ran this list dropped VI from Jake because kk's ability gave him a pre combat move anyway

Not sure what he replaced it with. Crackshot is the obvious answer

Food for thought I suppose

I agree, Jake works well in the list you have designed and can duel with high PS enemy aces better than Red Ace can.

As an aside I actually run Jan Ors as crew when I run Red Ace because she allows Red Ace to "charge up" her Comms Relay on turn 1 which boosts her tankiness later on even more.

But Poe and Jake both thrive on Focus tokens so Rec Spec is a natural fit for your list.

A local who ran this list dropped VI from Jake because kk's ability gave him a pre combat move anyway

Not sure what he replaced it with. Crackshot is the obvious answer

Food for thought I suppose

True, was thinking about shooting order and for when I pass Poe the focus instead. Crackshot's a good call. Will try that (When I get it)

I agree, Jake works well in the list you have designed and can duel with high PS enemy aces better than Red Ace can.As an aside I actually run Jan Ors as crew when I run Red Ace because she allows Red Ace to "charge up" her Comms Relay on turn 1 which boosts her tankiness later on even more.But Poe and Jake both thrive on Focus tokens so Rec Spec is a natural fit for your list.

Well, I need to try Jan Ors/Red Ace at some point. That sounds great!

Well, I need to try Jan Ors/Red Ace at some point. That sounds great!

Here is the full list in case you are interested.

35 Poe Dameron (31), VI (1), R5-P9 (3), Integrated Astromech(0)

36 Red Ace (29), Comms Relay (3), R2-D2 (4), Integrated Astromech(0)

29 Kyle Katarn (21), Jan Ors (2), TLT (6)

100 Total

I run Integrated Astromech over Autothrusters simply to save points, it is quite hard to squeeze all 3 ships into 100 points. In spite of the lack of Title and Rec Spec, this list has not yet been defeated. The ability to give the T70s Focus and/or Evade tokens on demand makes the list very powerful an flexible. Poe can tangle with most enemy Aces while Kyle and Red Ace are both PS6 which can be handy as i can move and fire them in whichever order I need.

I haven't face any lists yet that make use of ordnance alpha strikes. These could be problematic as they can dish out damage faster than the astromechs can get the shields back up. Still, I daresay I will run into 3 torpedo JumpMasters soon enough. ;)

Well, I need to try Jan Ors/Red Ace at some point. That sounds great!

Here is the full list in case you are interested.

35 Poe Dameron (31), VI (1), R5-P9 (3), Integrated Astromech(0)

36 Red Ace (29), Comms Relay (3), R2-D2 (4), Integrated Astromech(0)

29 Kyle Katarn (21), Jan Ors (2), TLT (6)

100 Total

I run Integrated Astromech over Autothrusters simply to save points, it is quite hard to squeeze all 3 ships into 100 points. In spite of the lack of Title and Rec Spec, this list has not yet been defeated. The ability to give the T70s Focus and/or Evade tokens on demand makes the list very powerful an flexible. Poe can tangle with most enemy Aces while Kyle and Red Ace are both PS6 which can be handy as i can move and fire them in whichever order I need.

I haven't face any lists yet that make use of ordnance alpha strikes. These could be problematic as they can dish out damage faster than the astromechs can get the shields back up. Still, I daresay I will run into 3 torpedo JumpMasters soon enough. ;)

I would love to hear your feedback after running this list against the Trip U-Boats. I hav a sinking feeling it just doens't have the ability to soak up that much damage to remain effective.

I would love to hear your feedback after running this list against the Trip U-Boats. I hav a sinking feeling it just doens't have the ability to soak up that much damage to remain effective.

The other issue is how you play. If you approach with a head-on joust, you can usually judge when you will reach Range 3 by using the Rule of 11. But as soon as either player comes in from an angle, it gets harder to judge. If you play it right, a T70 can go from outside Range 3 on one turn to Range 1 on the next using a combination of speed and boost. This can potentially deny your opponent his alpha strike, or at least break it up a bit.

My local games club has a couple of Scum players but none of them have tried a triple U-boat list yet so I don't know how it would fare.

Edited by Karhedron

Do you find the list has the speed to catch aces when you remove jake though?

I'm super interested in the list as I just wanna play X-Wings like everyone else under the sun. I got a Regional coming up at the end of July with no real desire to play Scum or Imperials.

I have found the T70s are sufficiently mobile for ace catching. While they lack the raw agility and tight turns of the Interceptor or TAP, they can make better use of their red maneuvers. Soontir and the Inquisitor really don't like K-turning because it wrecks their precious action economy. I never hesitate to K-Turn or (even better) T-Roll with Poe if it will put me in a position of advantage. If you have Kyle in range to feed him a Focus token, that is just gravy!