Yesterday I zoomed Bright Hope with Slicer Tools across the board and into Independence's rear arc, and just sat there the rest of the game feeding it engineering commands while I dismantled the rest of the fleet. Because the B-wings were dead in the water.
The danger of ST isn't in locking down carriers for the one critical turn when the squadrons clash; it's that it can completely suppress the carrier for the entire game if you can't deal with it.
Awesome.