Our local store will be running a 5 week league where you can submit up to 5 lists where you can only use those 5 lists across the event (you can use the same list multiple times). These are a few of the lists I've been mulling over to use for the league.
NOTE: Our current meta doesn't include 4 TLT-Y's or 3 Deadeye U-Boat's (we can't sink that much money into the game), nor do we see many swarms.
1) Hera + Navigator I think is an interesting combo and with Accuracy Corrector + Autoblaster I think would be a nice way to punish some of our players that love their Soontir or TIE Phantoms. Chopper is there simply because I had a spare crew slot and figured I lose nothing in tossing it in. Rage Tycho because he'll just be a pest. The idea is to get Hera in the face of their aces making it hard for them to get out of her unavoidable damage.
VCX-100 (Hera Syndula) (40)[52]
- Accuracy Corrector (3)
- Autoblaster Turret (2)
- Navigator (3)
- "Chopper" (0)
- Engine Upgrade (4)
- Ghost (0)
Attack Shuttle ("Zeb" Orrelios) (18)[18]
-Phantom (0)
A-Wing (Tycho Celchu) (26)[30]
- A-Wing Test Pilot (0)
|- Push the Limit (3)
- Rage (1)
- Aurothrusters (2)
- Chardaan Retrofit (-2)
TOTAL = 100/100pts.
2) A nice generalist build. But not too keen on R5-D8, but it helps a little with survivability while keeping a bit of a bid.
T-70 X-Wing (Poe Dameron) (31)[37]
- Veteran Instincts (1)
- Autothrusters (2)
- R5-P9 (3) <--- my transport SHOULD be in by the time this starts
Y-Wing (Gold Squadron Pilot) (18)[27]
- Twin Laser Turret (6)
- R5-D8 (3)
A-Wing (Tycho Celchu) (26)[35]
- A-Wing Test Pilot (0)
|- Push the Limit (3)
- Rage (1)
- Aurothrusters (2)
- Proton Rockets (3)
TOTAL = 99/100pts.
3) Kind of made this for a laugh, once Isard kicks in I can start having the Decimator start boosting at the start of combat thanks to Push. I doubt many people would be expecting an arc-dodging Decimator.
VT-49 Decimator (Commander Kenkirk) (44)[62]
- Push the Limit (3)
- Agent Kallus (2)
- Ysanne Isard (4)
- Gunner (5)
- Engine Upgrade (4)
TIE Interceptor (Soontir Fel) (27)[35]
- Push the Limit (3)
- Royal Guard TIE (0)
|- Autothrusters (2)
- Stealth Device (3)
TOTAL = 97/100pts.
4) The idea here is to strip their evade die and pull them into position for the Headhunters to do some damage as their 2 attack is suddenly more threatening if you can't evade them. IG-88 is able to either support the mini-swarm or do it's own thing as needed throughout the game depending which would be more beneficial.
Aggressor (IG-88B) (36)[46]
- Veteran Instincts (1)
- Fire-Control System (2)
- Tractor Beam (1)
- "Mangler" Cannon (4)
- Autothrusters (2)
M3-A Interceptor (Cartel Spacer) (14)[17]
- Heavy Scyk (2)
|- Tractor Beam (1)
Z-95 Headhunter (Binyare Pirate) (12)[12]
Z-95 Headhunter (Binyare Pirate) (12)[12]
Z-95 Headhunter (Binyare Pirate) (12)[12]
TOTAL = 99/100pts.