Destiny Point sheet

By GroggyGolem, in Star Wars: Edge of the Empire RPG

Made a printable sheet about Destiny Points for my player groups. It combines text from both entries on the subject in the EotE CRB but leaves out some of the text that's meant for the GM to read and some of the examples.

I've noticed some players have a hard time understanding concepts without reading things themselves. Rather than tell them to read 4 pages from the CRB, I thought a single-page design that explains the concepts and options would be better.

Single-page version for computers & printing:

https://docs.google.com/document/d/1-vHxBvtUOXP2alSVtFDbo4lf9WisYr_SkqxVQXUB-gE/edit?usp=sharing

Mobile version for viewing on mobile devices:

https://docs.google.com/document/d/1wVt-BKprkVoCRrtMW8590GYufjvB0CtOfPTPwrutbjA/edit?usp=sharing

Seems reasonable to me. I wouldn't get much use out of it as my players and I pretty much grok the Destiny Point idea (even if I keep calling them force points) - but they look well put together.

My only question after reading this would be two fold: how many do you get, and when do they "reset"?

My only question after reading this would be two fold: how many do you get, and when do they "reset"?

At the start of each session everyone rolls a Force die. Dark pips give dark Destiny points to the GM, Light pips give Destiny Points to the players. Repeat at the beginning of each session.

Yep yep. My groups already understand the destiny roll and that the pool resets at the beginning of each session. This was meant to explain the narrative reason for the destiny points and the mechanical/narrative options the players can choose from when spending destiny points.