I figure I've got one triple torp jumpmaster list in an upcoming hangar bay tournament. If, implausibly, I've got a chance to do well I'd like to have a list in the hangar that is better suited than my main list at dealing with this threat...
TIEs (100)
Academy Pilot (12) - TIE Fighter
Academy Pilot (12) - TIE Fighter
Academy Pilot (12) - TIE Fighter
Academy Pilot (12) - TIE Fighter
Omicron Group Pilot (22) - Lambda-Class Shuttle
Intelligence Agent (1)
Epsilon Squadron Pilot (15) - TIE/FO Fighter
Epsilon Squadron Pilot (15) - TIE/FO Fighter
Can't do a full on swarm, and even then it's plausible that a single torpedo eats a TIE. Green dice sucks that way. However the shuttle can do a slow approach while the TIEs attacked. Minimum it takes three torpedoes to kill, sucking back half the ordnance. If he doesn't go for the shuttle my biggest gun stays on target with a stop maneuver.
was trying to see if I could drop a jumpmaster first turn of fire but couldn't find a reliable way to pull it off. Combined hull and shields of nine makes for a lot of needed firepower.
TIE fighter named pilots comes close though and could be fun...