Overall, I never really liked the 'choose' a quest as the campaign 'map' mechanic but whatever--not really the focus of this topic.
I am starting a new campaign next week (not sure which one yet) but I don't understand WHY there is a choice for the winner of the previous quest to choose the next quest.
What choice is to be made? Yes, I understand literally what the choice is--you choose quest A or quest B for the next quest. But are some quests better for the overlord and other quests better for the heroes? You can't really tell at first glance of the quests.
It seems like it would really require people to be REALLY familiar with the game to choose the right quest. I mean maybe I missed it somewhere but are some quests better than others for one particular side? My point: lets say I start a new campaign and I, as the overlord, fail the first quest--that means my heroes choose which quest to play next. Lets say they are all new or learning descent--how do they decide? Do they really need to read both quests and then choose one? As new players should they just pick randomly? Do they look at quest rewards? What do I tell them on HOW to pick the next quest. In fact, I am pretty familiar with Descent, and I don't even know what to look for.
I think I am missing something. Can someone give me a cheat sheet or quick rundown on how you determine whether a quest is better for one side or the other--or what you are looking for when you 'choose' the next quest.
Thanks for the help!