Its not much, but it's mine. Here you go the squire, I am working on the sword brother career (may be renamed) a rank 2 knight career and an order mechanic that might change the squire class.
Squire.
Basic Career: Human.
Basic, Combat, Knight, Military, Social
Primary Characteristics
Toughness, Fellowship
Career Skills
Charm, Discipline, Leadership, Ride, Weaponskill.
[C][C][R][R]
Talents* Tactic, Reputation.
Advances
Action 2
Talent 2
Skills 2
Fortune 1
Conservative 1
Reckless 1
Wound 1
The Empire is home to a multitude of knightly orders. Some of them are prominent and powerful secular forces serving their lords and The Empire itself as heavy cavalry on the field of battle or as diplomatic emissaries, perhaps wearing the colours of the Richsguard or the Knights of the Blazing Sun. Others are orders of templars serving their chosen deity, not as priests of a church or peaceful monks within the walls of a monastery, but as defenders and champions of faith. Best known among these holy warriors are the furious Knights of the White Wolf, dedicated to Ulrich - the god of winter and wolves, and the mysterious order of Morr's Death Guard which patrols holy burial sites and hunting the damned souls rising from their graves.
The squire is a knight in training serving under his lord; fetching food, wine and tending to his mount and panoply. This demeaning and often physically taxing work is traditional. When his master finds him worthy of the honor, he may find himself having served under a tutor ready to instruct him in the arts of war.
Typical Trappings: A squire will be armed with a hand weapon and wear a set of mail armour and a helmet. He will in most cases ride a light warhorse, wielding a lance and shield.
