Looking for feedback/ideas. Scum list.

By SeerOzymandius, in X-Wing Squad Lists

Hey guys,

This is my current Scum list. It's hardly bang up to date, as it contains hardly anything new! I'm intending to play it more casually then anything, so I'm aware that 3x scouts will likely be bad for it. However, I've won the majority of games so far, with slight alterations each time.

Kavil

VI

Autoblaster Turret

Engine Upgrade

Unhinged Astromech

Thug

TLT

Unhinged Astromech

Bomb Loudout

Ion bombs/proximity mines/connor net (depending on points elsewhere)

N'Dru Shulak

Lone Wolf

Cluster Missiles

Glitterstim

Guidance Chips

Binayre Pirate

Feedback Array

I'm just looking for feedback and ideas.

Thanks

Bump - anyone got any ideas on this list? I'm interested in other opinions.

I would do what you need to swap up to a TLT on Kavil and add R4 agromech. That turns Kavil into a range 3 out of arc ace killer. Don't know that you need EU in that case.

Bombs on a Y-wing wont do you much, but a standard 25pt thug has its appeal in any list.

Ndru is a beast by himself but can be out arced and focused down if your not careful. I love lone wolf but it takes practice to use right.

I would tweak to the following:

Kavil

Adaptability Increase

TLT

R4 Agro

Thug

TLT

Unhinged

Ndru

LW

CM

GC

Glitterstim

Pirate

Concussion Missile

GC

FA

I would also possible consider freeing up 1pt elsewhere to up the pirate to PS3 so your guaranteed to return ordinance against a JM5K.

Yeah, the bombs are currently filling lose points, so happy to drop them. I've enjoyed the mix of TLT and autoblaster. Do you reckon that Kavil's extra die TLT is stronger than an autoblaster against aces?

I've been running Kavil with Attanianiintnait Mindlink, TLT, and Unhinged Astromech | Kath Scarlett with K-4 Security Droid and Atannianninetntanini Mindlink, and N'Dru with VI, Glitterstim, Concussion Missiles, and Guidance Chimps.

I have not lost with it yet. Should be right at 99 points.

Kath and Kavil get to roam about together tag teaming things. N'Dru at PS9 actually usually gets to fire his missiles, softening up a target for Kath and Kavil to tag team and finish off. Kavil and Kath both being PS7 lets me choose which one moves first, if it's necessary to take a red maneuver, so you can set the other to green to clear their stress, focus, which gives the other one a focus too. Pretty effective for being able to take red maneuvers often. Unhinged REALLY opens up Kavil's dial.

Are you willing to try new ships? If so here is an idea.

2x contracted scouts with overclocked r-4 + EM + Plasma torps. + Deadeye + guidance chips + feedback array.

2 x Black sun soldier + feedback array.

i ran kavil with deadeye and torps. after theyre spent on the first pass blaster turret kicks in. autoblaster is too hard to use. r1 sucks for ywings. they go up in flames

ndru got a play and also manaroo with title and recon spec

out of about 10 games it lost two to successive bad rolls so not the fault of the list

I took out a trandoshan with cluster missiles from ndru and protorps from kavil on the first pass.

the whole idea is to be able to knock out a big threat early then just take your time to mop up.

once ndru fies his missiles he is just a distraction and if he dies or not no problem as it gives manaroo and kavil some time to shine

I've been running Kavil with dorsal turret and really like it alot.

Thanks for the replies. Given me ideas.

let us know what you came up with. kavil fitted up like a uboat packs a huge punch if flown right so dont forget him

Kavil fitted like an u-boat sounds nasty.Especially with 2 x scouts with the usual eu + overclocked r-4 + feedback array + dead eye + chips for 99 points.

unfortunately you can only get one torp on kavil with two other scouts as he comes to 34 points. thats really enough though if you run two scouts as he wants to turn after hitting then broadside with 4 dice.

he is best for mopping up after the two scouts take the focus fire for the first couple of rounds. kavil is a ywing so will die quick with just 1 die. I don't run him with that list but it has a two advantages over a standard uboat list.

he is PS7 and throws out 4 attack dice with target lock modifier . however if he is bumped he is done for the round with no focus. so I moved the list on from there to pairing with manaroo and ndru. run the first joust right and you have destroyed at least one ship maybe two. clean up from there

Try this :

KAVIL(30)

TLT

Suhllak(24)

Crackshot

Glitterstim

ClusterRo.

Chips

Hired Gun(26)

TLT

Black Sun Soldier(19)

ClusterRo.

Glitterstim

Chips

Total: 99

Maybe add an EPT on Kavil or swap the crack shot from Suhlak and add two Unhinged Astro.

Edited by Smaeks