Tired of the meta? Want to play Epic without the grindiness of huge ships? Looking to play an objective-based mission? Then I humbly ask that you give this one a try!
"Escort Duty"
(Bonus: Read in Morgan Freeman's voice)
Wedge Antilles has tracked down a trio of Imperial Fleet Officers attempting to flee into hyperspace. The Rebel fleet has mustered up three K-Wings, Green Squadron and several Rookie X-Wing pilots for the sortie. It isn't much, but you'll have to make due. Your objective is to destroy at least two of the Lambda-Class Shuttles carrying the fleet officers before they escape into hyperspace.
Intel has informed us that Howlrunner has been assigned to escort the Imperial Fleet Officers, however, she is only leading fresh Academy graduates, since there has been a lack of more skilled pilots at the Empire's disposal. Don't let this fool you, though, a flight of coffin jockeys can still be overwhelming. It is also reported that Avenger Squadron has accompanied Howlrunner for this mission, so stay sharp.
-The lists-
Rebels:
Warden Squadron Pilot (23)
Extra Munitions (2)
Plasma Torpedoes (3)
Homing Missiles (5)
Advanced SLAM (2)
Warden Squadron Pilot (23)
Extra Munitions (2)
Plasma Torpedoes (3)
Homing Missiles (5)
Advanced SLAM (2)
Warden Squadron Pilot (23)
Extra Munitions (2)
Plasma Torpedoes (3)
Homing Missiles (5)
Advanced SLAM (2)
Wedge Antilles (29)
Swarm Tactics (2)
R2 Astromech (1)
Integrated Astromech (0)
Rookie Pilot (21)
R2 Astromech (1)
Integrated Astromech (0)
Rookie Pilot (21)
R2 Astromech (1)
Integrated Astromech (0)
Rookie Pilot (21)
R2 Astromech (1)
Integrated Astromech (0)
Green Squadron Pilot (19)
Push the Limit (3)
Chardaan Refit (-2)
Crack Shot (1)
Autothrusters (2)
A-Wing Test Pilot (0)
Green Squadron Pilot (19)
Push the Limit (3)
Chardaan Refit (-2)
Crack Shot (1)
Autothrusters (2)
A-Wing Test Pilot (0)
Green Squadron Pilot (19)
Push the Limit (3)
Chardaan Refit (-2)
Crack Shot (1)
Autothrusters (2)
A-Wing Test Pilot (0)
Green Squadron Pilot (19)
Push the Limit (3)
Chardaan Refit (-2)
Crack Shot (1)
Autothrusters (2)
A-Wing Test Pilot (0)
Total: 295
View in Yet Another Squad Builder
Empire:
Omicron Group Pilot (21)
Advanced Sensors (3)
Heavy Laser Cannon (7)
Fleet Officer (3)
Omicron Group Pilot (21)
Advanced Sensors (3)
Heavy Laser Cannon (7)
Fleet Officer (3)
Omicron Group Pilot (21)
Advanced Sensors (3)
Heavy Laser Cannon (7)
Fleet Officer (3)
Avenger Squadron Pilot (20)
Autothrusters (2)
Avenger Squadron Pilot (20)
Autothrusters (2)
Avenger Squadron Pilot (20)
Autothrusters (2)
Avenger Squadron Pilot (20)
Autothrusters (2)
"Howlrunner" (18)
Squad Leader (2)
Academy Pilot (12)
Academy Pilot (12)
Academy Pilot (12)
Academy Pilot (12)
Academy Pilot (12)
Academy Pilot (12)
Academy Pilot (12)
Total: 294
View in Yet Another Squad Builder
Rebel Main Objective:
-Destroy at least 2 Lambda-Class Shuttles before they enter Hyperspace. (5)
Rebel Secondary Objectives:
-Destroy Howlrunner (1)
-Destroy all 3 Lambda-Class Shuttles (1)
-Destroy Avenger Squadron (1)
-Destroy all Academy Pilots (1)
-Destroy all enemy escort ships (3)
-Wedge Antilles survives the mission (1)
-All 3 K-Wings survive the mission (2)
Imperial Main Objective:
-Have at least two Lambda-Class Shuttles survive 12 turns before they automatically enter Hyperspace. (5)
Imperial Secondary Objectives:
-Destroy Wedge Antilles (1)
-Destroy all 3 K-Wings (1)
-Destroy Green Squadron (1)
-Destroy all Rookie pilots (1)
-Destory all enemy fighters (non-K-Wings) (3)
-Howlrunner survives the mission (1)
-All 3 Lambda-Class Shuttles survive the mission (2)
Special rules:
-Game lasts 12 turns, starting on turn 0. Objective points (X) will be tallied up at the end of turn 12 to determine the winner.
-Initiative is given to Imperials, due to the point difference in list.
-If a ship would fly off the board, instead the opponent gets to set a maneuver back onto the board which is treated as a red maneuver.
-A player cannot fire on a Lambda or K-Wing if there is another fighter in arc at a closer range.
Deployment and play area:
-6'L x 3'W
-12 obstacles, 6 asteroids and 6 debris fields all placed range 2 away from edges and range 1 away from each other obstacle.
-Imperials must deploy lengthwise and may deploy up to range 3 from their edge of the board.
-Rebels must deploy lengthwise and within range 1 of their edge of the board.
I designed the mission and objective points to be as balanced as possible. However, I feel like the A-Wings may be at a greater advantage than Avenger Squadron. If you feel as such, you may replace Crackshot with a different 1-pt EPT that isn't VI. This is my first time publishing a mission so let me know how it goes in regards to gameplay, list balancing and suggestions on how to make the mission more fun!