New Star Wars game VR X-Wing

By Cubanboy, in X-Wing

Nintendo couldn't make the Virtual Boy a success, so Sony decided they'd have a go 20 years later?

Well, it's a "Battlefront"-franchise game, so...expect little more than WASD movement and weapon-switching (IE., LucasArts X-Wing? Dead and buried!)

Also, it's called VR Mission. Singular. I think this is going to be little more than a glorified tech demo.

Edited by DarthEnderX

I highly doubt anyone is going to sink a ton of money into VR games unitl it has proven itself.

Hy,

this E3-show freaked me out a bit...two times star wars theme caught my attention. Then I saw a x-wing and became excited like I was as I started Rogue Squadron on NIN64 the first time. Then those grafics ... amazing...and then...in the end... VR - battlefront and most likely scripted movement or WASD-movement with manneuvers by simple button pressing. I hope so hard I got this wrong but if this is just a battlefront-addon/-spinoff I am really disappointed.

I think most of us are wating for a new star-wars starfightergame like alliance, x-wing, rogue squad or whatever. A real game with shield/engine/weapon management, huge spacefights with or against imperial stardestroyers and so on. Not another casualized pseudo-shooter. Please...DEAR gaming god make this wish come true.

Well. The second time the starwars theme was played it came up with lego *sigh* - lego! Yes the games are funny but it almost NEVER feels like starwars. Aint there any publishers/developers out there that are able to create a really cewl starwars game for soloplayers? Not for kids or casualized? Something like KOTOR or an action game or anything??

I am really disappointed about the starwars franchise (that is so awesome) is just used for such crap lately when it comes up to video games. But hey - maybe I just got it all wrong and something really special is in the pipeline somewhere...at least I still hope for some enthusiasts to show up some time with a real awesome game.

Edited by shadowfriend

[Extremely Maarek Stele Voice]

I find your lack of ELS management disturbing

Disney shut down Lucas Arts, so the Boba Fett game, 1313, was shut down with it. They contacted studios to make a new batch to go with the movies, and video games take YEARS to create if they aren't rushed out. Battlefront was built using an existing engine and pushed out (arguably prematurely) with minimal content to release with Force Awakens.

High caliber Star Wars games are having to be built from the ground up, but they are on the horizon. Holiday season or next year will surely bring trailers for EA's narrative AAA title by Visceral Studio, with more SW games to come.

Edited by Arttemis

Last e3, Miamoto was spotted trying the Occulus rift.

there's 50/50 odds that nintendo started working on a new headset of their own in the past year just to host whatever wacky game the Man Who Made Mario (and LoZ, starfox, pikmen, and more) is coming up with.

This gimmick might work, but then again the gameboy is competing with mobile.

We will see I don't think ps4 VR is going to catch on. 3D is the pot of gold everyone's been chasing for years but never pans out. I own a brand new 60in 3D Sony tv I bought 3 years ago during the 3D tv craze. I never use it and the few 3D movies on blueray really aren't that great.

A lot of the rumors I've seen is that the controller itself works as a screen. But, we will have to wait till fall to find out more about the NX.

I highly doubt anyone is going to sink a ton of money into VR games unitl it has proven itself.

If you guys think this VR is like the virtual boy or 3d TV then you're vaaaaaastly mistaken. You just have to try it to really get it.

If you guys think this VR is like the virtual boy or 3d TV then you're vaaaaaastly mistaken. You just have to try it to really get it.

Does it really matter if you still have to plunk down $400+ for the VR set? I mean, I would hope everyone would remember what happened when Sony thought they could sell $500-$600 systems....

If you guys think this VR is like the virtual boy or 3d TV then you're vaaaaaastly mistaken. You just have to try it to really get it.

Does it really matter if you still have to plunk down $400+ for the VR set? I mean, I would hope everyone would remember what happened when Sony thought they could sell $500-$600 systems....

Uh was that a serious question?

I am just really fascinated to see how VR plays out. What games are worth $700-800?

NOT Battlefront.

Can't say it's *my* bag, but...if you're going to do it, you're going to do it THIS way...with cheaper hardware, more immersive/group experience, and better implementation...

I am even more skeptical of this.

While I have already conceded to the fact that we won't get a VR game with mechanics much like the X-wing series, still getting a VR game that is close to Rouge Squadron series will still be just as cool and can be practical in a VR seating.

Now a VR seating or room scan of the Starfleet Academy of the bridge could be tricky. I won't exactly be sure how the movement around the bridge will be. Personally I would be more at ease with a 3rd person avatar on a monitor screen moving around from console to console and avoiding exploding panels than just sitting in one chair and turning my head to look at the view screen then look at my control panel and then look at another control panel.

Also the biggest turn off in the MMO for me is that at first you only get to see the bridge, not engineering, not sick bay, not the transporter room or the shuttle bay, just the bridge. I know this has been patched but the mechanics especially in battle show. You will never go down to engineering to stop a warp core breach in battle you will just stay on the bridge.

Now a space battle game I am extremely interested in is still in development and it is called Angels Fall First. (I don't think it is in early access but I may be wrong). Anyways there is both space and planet combat think of it as a better Space battlefield game.

Caution language on the second video

I definitly plan on getting VR, but sure as hell not for a console. Just need to upgrade my graphics card (and motherboard, probably getting too small) and then I can start saving for the headset, which should be cheaper by then.

If you guys think this VR is like the virtual boy or 3d TV then you're vaaaaaastly mistaken. You just have to try it to really get it.

Does it really matter if you still have to plunk down $400+ for the VR set? I mean, I would hope everyone would remember what happened when Sony thought they could sell $500-$600 systems....

Uh was that a serious question?

Yes, because it seems like the VR advocates really seem to be side stepping the cost issue. In addition to Sony and Microsoft heading toward iterative consoles, I am seriously curious where they think this money is going to come from.

If you guys think this VR is like the virtual boy or 3d TV then you're vaaaaaastly mistaken. You just have to try it to really get it.

Does it really matter if you still have to plunk down $400+ for the VR set? I mean, I would hope everyone would remember what happened when Sony thought they could sell $500-$600 systems....

Uh was that a serious question?

Yes, because it seems like the VR advocates really seem to be side stepping the cost issue. In addition to Sony and Microsoft heading toward iterative consoles, I am seriously curious where they think this money is going to come from.

Given how quickly the expensive early adopter models we have now sold out its clear that there is money in the market for VR. PS VR is now one of the first steps of VR of becoming cheaper and gaining mainstream appeal. We are far from it now, but the first steps have been made and VR will be part of the future of entertainment. Not just gaming, as the applications there are exciting but limited, but also experience type of media and (what I am really looking forward to) big screen in a box. I'd love to be able to watch a movie in a big (empty, quiet) cinema when my girlfriend wants to sleep without disturbing her.

What is going to make VR mainstream viable is that there are more options for using it than just games. Give it another three years and you will see it.

If you guys think this VR is like the virtual boy or 3d TV then you're vaaaaaastly mistaken. You just have to try it to really get it.

Does it really matter if you still have to plunk down $400+ for the VR set? I mean, I would hope everyone would remember what happened when Sony thought they could sell $500-$600 systems....

Uh was that a serious question?

Yes, because it seems like the VR advocates really seem to be side stepping the cost issue. In addition to Sony and Microsoft heading toward iterative consoles, I am seriously curious where they think this money is going to come from.

Didn't Iphones use to cost $500-$600 ? And yet today people buy a new model every year ;) The VR we have now is not the same as the VR we'll have a few years from now - both in terms of cost and in terms of technical capabilities. The sets that are out now are niche early-adopter gadgets which will have numerous iterations and improvements. Chill :)

Also, it seems to me that the X-Wing thing is pretty much a VR "experience", not an actual game. By the sound of it, it's one mission, quite possibly with very limited gameplay. I don't for a second doubt it will be fascinating, but it's not a new X-Wing game - so everybody chill :)

Didn't Iphones use to cost $500-$600 ? And yet today people buy a new model every year ;) The VR we have now is not the same as the VR we'll have a few years from now - both in terms of cost and in terms of technical capabilities. The sets that are out now are niche early-adopter gadgets which will have numerous iterations and improvements. Chill :)

Also, it seems to me that the X-Wing thing is pretty much a VR "experience", not an actual game. By the sound of it, it's one mission, quite possibly with very limited gameplay. I don't for a second doubt it will be fascinating, but it's not a new X-Wing game - so everybody chill :)

They still do, it is just now most people don't know this but many of the smart phones are place on payment plan and get attached to their phone bill much like a car, it is just people expect to pay monthly bill for a car so they don't really notice that they are making monthly installments on their I phone.

The one thing I do find troubling is that VR companies are starting to compete in the same way that console manufactures are starting to compete with buying developers for exclusives and likewise. Facebook has thrown lots of money at developers for their Oculus Rift which does best in VR seating but many games that would have been better in room scan headset which HTC vive does the best has been bought wholesale by Facebook for Oculus. VR is not mainstream like consoles we don't need the console war for VR to start otherwise it will bury VR for another decade.

As for the VR X-wing game of course a VR seating arrangement would be perfect but I don't expect the "simulator" complexity that the X-wing series had. Although there is no excuse it can't at least have the complexity that Rouge Squadron had. However if it is just the Battlefront "Air Battle" with VR then be a disappointment, this will.

Wake me up when it's for PC and is known to be more than the above theorized battlefront air bit.

After the Wii U, there is no way Nintendo is jumping in with VR like Sony and Microsoft is doing. The whole Xbone S and Scorpio just screams as a potential failure for Microsoft. And until the costs come down, there is no way people are jumping into VR.

I wouldn't underestimate the pocketbooks of affluent geeks to fund the technology until it becomes affordable for the rest of us. It's not just Sony and MS, Facebook and Google also have stakes and very big finances.

Unless you get to fly as Imperials I am not interested