Quis, Oicunn/Palp, and Wampa

By slowreflex, in X-Wing Squad Lists

I've decided I'm going to play with these three in a tournament on Sunday. I'm just fine-tuning how I want to build them. Below is what I have so far:

Inquisitor (31) - PTL, Title, Autothrusters

Oicunn (55) - Palpatine, Rebel Captive, Ion Projector

Wampa (14) - Naked

Any thoughts on this would be appreciated. I was thinking I could put Adaptability on Oicunn... it's free, but not sure that matters much and it might be better to have him the same PS as Wampa?

Also toyed around with Stealth Device or Target Lock on Wampa instead of Rebel Captive on Oicunn. And there's Ion Projector. People seem to always have Wampa naked though?

Basically, 5 points from Rebel Captive and Ion Projector are what I'm pondering, though at the minute I think this looks pretty good.

FYI- I've only been playing a couple months.

Thanks for any advice.

Pretty standard and solid list that is around for some time (but used soontir or vader before). Captive is very fine imo and Naboo confirmed that. You know the permalock combo with Emperor+Oicunn and projector right? So grab that adaptability for decrease to 3 and go block someone! With this build you actually want to block not bump as when someone bumps your deci you ion him with projector (use palpi if needed!) then next turn pick a maneuver that will keep you in place by bumping that guy (oicunn says SMACK)- he is ioned and bumps you again and grandpa sheev ensures he stays ioned. Rince and repeat.

Edited by Vitalis

Pretty standard and solid list that is around for some time (but used soontir or vader before). Captive is very fine imo and Naboo confirmed that. You know the permalock combo with Emperor+Oicunn and projector right? So grab that adaptability for decrease to 3 and go block someone! With this build you actually want to block not bump as when someone bumps your deci you ion him with projector (use palpi if needed!) then next turn pick a maneuver that will keep you in place by bumping that guy (oicunn says SMACK)- he is ioned and bumps you again and grandpa sheev ensures he stays ioned. Rince and repeat.

Thanks That infinite bump cycle seems hard logically as aren't you likely to fly over that ship with a one move? Suppose I'd need to test it and see. Seems easier if I had one of my ships in the way of me or was in a shuttle with baffles or something.

Edited by slowreflex

Pretty standard and solid list that is around for some time (but used soontir or vader before). Captive is very fine imo and Naboo confirmed that. You know the permalock combo with Emperor+Oicunn and projector right? So grab that adaptability for decrease to 3 and go block someone! With this build you actually want to block not bump as when someone bumps your deci you ion him with projector (use palpi if needed!) then next turn pick a maneuver that will keep you in place by bumping that guy (oicunn says SMACK)- he is ioned and bumps you again and grandpa sheev ensures he stays ioned. Rince and repeat.

Tahnks That infinite bump cycle seems hard logically as aren't you likely to fly over that ship with a one move? Suppose I'd need to test it and see. Seems easier if I had one of my ships in the way of me or was in a shuttle with baffles or something.

Only requirement is that he needs to bump you front.

1 forward is not enought to fly ove small ship base even if he is perfectly parallel (not likely) as the guides counts for bumps. And not even close to enough if there is some angle between you and him. So yeap, it works just fine as long as he smacks you head on.

With the Decimator's turret, you should find it easy to still get arc on targets. If the ship you bump only has a forward arc, you have just pinned it in place indefinitely and can then keep your ships out of its arc while you either gun it down or take out its buddies.

That bumping trick seems neat, but in the long run I think Engine upgrade is preferable.

That bumping trick seems neat, but in the long run I think Engine upgrade is preferable.

Engine is a LOT lower in utility on Oicunn given his low pilot skill. It goes up in value a lot when you get to PS8-10 and can arcdodge aces.

(Unless you do Engine/Daredevil/Dauntless which is hilarious but highly expensive)