I've been thinking about using the ISD I as a spacecraft carrier. I like the idea of being able to activate 6 squadrons for the first strike and then continue to active 5 per turn at long range. Here's what I came up with for a Air Superiority fleet:
Faction: Galactic Empire
Points: 400/400
Commander: Admiral Motti
Assault Objective: Precision Strike
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
Imperial I-Class Star Destroyer (110 points)
- Wing Commander ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Boosted Comms ( 4 points)
Victory I-Class Star Destroyer (73 points)
- Wing Commander ( 6 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
[ flagship ] Raider-I Class Corvette (44 points)
- Admiral Motti ( 24 points)
- Admiral Montferrat ( 5 points)
1 Dengar ( 20 points)
2 TIE Advanced Squadrons ( 24 points)
1 Boba Fett ( 26 points)
1 Major Rhymer ( 16 points)
3 TIE Bomber Squadrons ( 27 points)
So first turn I take a squadron command on both the ISD and Victory. As soon as I meet the good condition, I switch my command for a Squadron one on the ISD and launch Rhymer, 3 Bomber and 2 Tie Advanced to attack at medium range. Then I use either the Squadron Token on the Victory or switch for a sqaudron command to send Dengar and possibly Boba Fett with an AS boost. Next turn, I can do it again with Dengar there to allow them to move or attack even if engaged.
The one thing that I'm not sure about is switching Boba Fett for 3 Tie Fighters. Or I could keep Boba Fett and switch the victory for a Gladiator, since I don't really need a second carrier, it would allow me to give a X17 Turbolasers to the ISD to help a little bit in offense.
Faction: Galactic Empire
Points: 400/400
Commander: Admiral Motti
Assault Objective: Precision Strike
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
Imperial I-Class Star Destroyer (110 points)
- Wing Commander ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Boosted Comms ( 4 points)
- XI7 Turbolasers ( 6 points)
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
[ flagship ] Raider-I Class Corvette (44 points)
- Admiral Motti ( 24 points)
- Admiral Montferrat ( 5 points)
2 TIE Advanced Squadrons ( 24 points)
3 TIE Bomber Squadrons ( 27 points)
1 Major Rhymer ( 16 points)
1 Boba Fett ( 26 points)
1 Dengar ( 20 points)