Weill this is my attempt to not only bring an Xwing to the board in the current meta with my shop overflowing with U boats. I'd also like to keep him alive for longer than a round, but we'll see how that goes...
Keyan is my hammer, with Rage, his ability and hera to keep him mobile.
Nera will help Biggs with evades (through Jan Ors) and suck over some of the crits with DTF. 360 degree topedos should help too.
Biggs has R4 D6 to try to limit damage at 2 per torp, and IA to maybe keep him alive for one last shot.
Any suggestions or obvious flaws?