=THE NEXT ARMADA EVENT ON VASSAL= Fleet Builds: Rounds 1 & 2

By doobleg, in Star Wars: Armada

Only 8 Defaults. That's pretty good considering the list.

Gah, fell asleep before posting my fleet, thinking the deadline was later. Gah, where's that default fleet?

[ REBEL FLEET (400 points)
1 • Nebulon-B Escort Frigate - Raymus Antilles - Turbolaser Reroute Circuits - Yavaris (76)
2 • Nebulon-B Support Refit - Toryn Farr - Turbolaser Reroute Circuits - Salvation (72)
3 • Nebulon-B Escort Frigate - General Rieekan - Turbolaser Reroute Circuits (94)
4 • GR-75 Medium Transports - Bomber Command Center - Bright Hope (28)
5 • Luke Skywalker X-wing Squadron (20)
6 • B-wing Squadron (14)
7 • Jan Ors Moldy Crow (19)
8 • ''Dutch'' Vander Y-wing Squadron (16)
9 • Keyan Farlander B-wing Squadron (20)
10 • B-wing Squadron (14)
11 • B-wing Squadron (14)
12 • X-wing Squadron (13)
http://armada.fabpsb.net/permalink.php?sq=r3o8t7f9r4o21t7f8r3c8t7r29b0f26r5r11r24r15r10r11r11r6 ]
r3o8t7f9r4o21t7f8r3c8t7r29b0f26r5r11r24r15r10r11r11r6

God dammit, I thought I had another day.

Default fleet is on the second page of this thread. Have fun, and GO FULL JAR JAR! :D

Damnit! That's what I get for having a job that posts me abroad for a week - I get back and I've missed a deadline! What's the deal now?

Oh. Flip. Default list. Oooookay... This is going to be... interesting...

My list in case I'm needed as alternate.

Bommmaaa Command!
Author: godofcheese

Faction: Rebel Alliance
Points: 399/400

Commander: General Rieekan

Assault Objective: Precision Strike
Defense Objective: Fire Lanes
Navigation Objective: Superior Positions

GR-75 Medium Transports (18 points)
- Toryn Farr ( 7 points)
- Expanded Hangar Bay ( 5 points)
= 30 total ship cost

GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Expanded Hangar Bay ( 5 points)
- Slicer Tools ( 7 points) = 32 total ship cost

GR-75 Medium Transports (18 points)
- Expanded Hangar Bay ( 5 points)
- Bomber Command Center ( 8 points) = 31 total ship cost

[ flagship ] MC80 Assault Cruiser (114 points)
- General Rieekan ( 30 points)
- Defiance ( 5 points)
- Raymus Antilles ( 7 points)
- Advanced Projectors ( 6 points)
- Electronic Countermeasures ( 7 points)
- XI7 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 179 total ship cost

4 B-Wing Squadrons ( 56 points)
4 X-Wing Squadrons ( 52 points)
1 Jan Ors ( 19 points)

Card view link

Fleet created with Armada Warlords

Khaymann's Dark Lord of Rerolls Fleet


Fleet Summary Page (378 of 400 pts)

Faction: The Empire

Commander: Darth Vader (36 pts)

Flagship: (85 pts)

Victory I-class Star Destroyer (73 pts)

Ordnance Experts (4 pts)

Rapid Reload (8 pts)

Fleet Ship 1: (98 pts)

Gladiator I-class Star Destroyer (56 pts)

Demolisher (10 pts)

Wulff Yularen (7 pts)

Ordnance Experts (4 pts)

Engine Techs (8 pts)

Expanded Launchers (13 pts)

Fleet Ship 2: (53 pts)

Raider I-class Corvette (44 pts)

Ordnance Experts (4 pts)

Assault Proton Torpedoes (5 pts)

Fleet Ship 3: (53 pts)

Raider I-class Corvette (44 pts)

Ordnance Experts (4 pts)

Assault Proton Torpedoes (5 pts)

Fleet Ship 4: (53 pts)

Raider I-class Corvette (44 pts)

Ordnance Experts (4 pts)

Assault Proton Torpedoes (5 pts)

Squadrons (0 of 134 pts):



For use in round 2.

There are six players who are yet to lodge a list - remember, this list is what you'll use in round 2.

Captain ICT and Khaymann, you guys are set for this, but anyone else who doesn't lodge a list prior to Wednesday July 6th 0001 GMT (i.e. 47 hours from now) will be stuck with the default fleet (GO FULL JAR JAR).

My take:

Crackin' Kraken:

Rebels

Points: 400/400

MC80 Star Cruiser (96)

Lando Calrissian (4)

Gunnery Team (7)

Leading Shots (4)

X17 Turbolasers (6)

Mon Karren (8)

(130)

GR-75 Medium Transports (18)

Repair Crews (4)

(22)

GR-75 Medium Transports (18)

Adar Tallon (10)

Boosted Comms (4)

(32)

GR-75 Medium Transports (18)

Boosted Comms (4)

(22)

Nebulon-B Support Refit (51)

X17 Turbolasers (6)

Salvation (7)

(64)

----Flagship----

CR90 Corellian Corvette A (44)

General Rieekan (30)

Turbolaser Reroute Circuits (7)

(81)

A-Wing (11)

A-Wing (11)

Dutch Y-Wing Squadron (16)

Tycho Chelchu A-Wing Squadron (16)

Edit: Will fix this list asap

________________________________________________________________

Ignore Above for now

Name: Anything But Jar-Jar

391/400

Flagship:

MC80 Command

-Ackbar

-Adar Tallon

-Advanced Projectors

-X17 Turbolasers

-Electronic Countermeasures

-Independence

189 points

GR-75 Medium Transports

-Repair Crews

Points 22

GR-75 Medium Transports

-Boosted Comms

-Bomber Command Centre

Points 30

GR-75 Medium Transports

-Boosted Comms

-Bomber Command Centre

-Bright Hope

Points 32

Squads (122 points)

Dutch Y-Wing Squadron

Wedge X-Wing Squadron

Luke X-Wing Squadron

Nym Havoc

HWK-290

Tycho Chelchu A-Wing Squadron

B-Wing Squadron

Edited by Onca

Just a quick heads-up for those who missed the fleet deadline for round 1: the Interdictor and Star Cruiser/Battle Cruiser spoilers are NOT AVAILABLE in round 2!

They will be available for everyone in round 3, but until then please refer to the second post in the sign-up thread to determine what is currently legal in this tournament.

Edited by doobleg

Here's my list for round two!

(I can use Agent Kallus right?)

Imperial Faith, Hope & Charity (Vassal edition)

Author: Lord Preyer

Faction: Galactic Empire

Points: 388/400

Commander: Admiral Motti

Assault Objective: Most Wanted

Defense Objective: Contested Outpost

Navigation Objective: Dangerous Territory

[ flagship ] Imperial II-Class Star Destroyer (120 points)

- Admiral Motti ( 24 points)

- Relentless ( 3 points)

- Wulff Yularen ( 7 points)

- Gunnery Team ( 7 points)

- Electronic Countermeasures ( 7 points)

- X17 Turbolasers ( 6 points)

- Leading Shots ( 4 points)

= 178 total ship cost

Gladiator I-Class Star Destroyer (56 points)

- Demolisher ( 10 points)

- Intel Officer ( 7 points)

- Ordnance Experts ( 4 points)

- Engine Techs ( 8 points)

- Assault Proton Torpedoes ( 5 points)

= 90 total ship cost

Raider-II Class Corvette (48 points)

- Impetuous ( 4 points)

- Agent Kallus ( 3 points)

= 55 total ship cost

1 "Howlrunner" ( 16 points)

1 TIE Interceptor Squadron ( 11 points)

1 Dengar ( 20 points)

1 Soontir Fel ( 18 points)

Lord Dorn

Cant edit orig post and almost outta time.

Victory I-Class Star Destroyer (73 points)

- Grand Moff Tarkin ( 38 points)

- Flight Controllers ( 6 points)

- Boosted Comms ( 4 points)

= 121

Victory I-Class Star Destroyer (73 points)

- Flight Controllers ( 6 points)

- Boosted Comms ( 4 points)

= 83

Gladiator I-Class Star Destroyer (56 points)

- Demolisher ( 10 points)

- Ordnance Experts ( 4 points)

- Assault Proton Torpedoes ( 5 points)

= 75 total ship cost

1 "Howlrunner" ( 16 points)

2 TIE Interceptor Squadrons ( 22 points)

1 Soontir Fel ( 18 points)

1 Dengar ( 20 points)

1 Major Rhymer ( 16 points)

3 TIE Bomber Squadrons ( 27 points)

Thanks, guys!

If you have not yet lodged your fleet (or amended it so that it is legal), you have until the beefcake vs EmFrank result is reported to do so. Fleets lodged/edited after then, well, yousa goin' Full Jar Jar! ;)

Stupid question but can I edit my fleet for round 2 or do I have to keep mine until before round 3?

Stupid question but can I edit my fleet for round 2 or do I have to keep mine until before round 3?

Not stupid, and thanks for asking. :)

Anyone who did submit a fleet for round one will have to play that same fleet in round two.

Anyone who didn't submit a fleet for round one can submit a fleet for round two.

(this fleet cannot include Interdictor/Star Cruiser spoiled cards)

Everyone gets to submit a new fleet for round three, which can include any of the new spoilers.

:)

Edited by doobleg