Rule Clarification - Knocked Hero & Two-Hero Game

By Gendalm, in Descent: Journeys in the Dark

Hello everybody we are enjoying RTL and we would be glad if you could confirm that a knocked hero in a Two-Hero Game:

1) cannot do nor the attack nor recover 2 health if he has just used the action "stand up"

2) cannot do the attack but will automatically recover 2 health after the action "stand up" (and the turn will immediately end)

3) can still do the attack action nor recover 2 health

Yesterday we have applied the most stricted condition (1), risking to lose a quest, but I was rethinking about it and maybe the condition 2 could be applied.

What do you think about it ?? :)

Thanks for your help.

Edited by Gendalm

Hi!

After standing up, you are able to either attack or heal two damage. This is not a third action, this is an additional attack (that doesn't count as action) which you can perform before or after your two actions.

Now that you think about it, wouldn't you be able to heal by 2 before using stand up? This would also need clarification.. :)

Edit: healing happens only at the end of your turn. So turn summary for a knocked out hero:

Action 1&2: Stand up;

Extra attack; if unable - heal by 2;

-zxql

Edited by zxql

The Stand Up action says it immediately ends your turn, so I would have thought that there is no time to use your additional attack.

On the other hand, the healing ability starts "At the end of each hero's turn", so I would have thought that this would occur after a Stand Up action. You Stand Up, immediately reach the end of your turn, observe you didn't make your extra attack, and thus recover 2 wounds.

It doesn't say that it immediately end your turn, it only tells that it is the only action you can use during a knocked out hero turn. In which case extra attack could also be used (healing by 2 is for sure).

-zxql

Thank you very much for your feedback. :)

It doesn't say that it immediately end your turn

As far as I remember in the rules it says that the hero has to flip over his activation card and that he cannot perform an additional action. However I suppose the health bonus should still be applied as you suggested (just before ending the turn). ;)

Thank you very much for your feedback

Hey Gendalm,

Moreover, the extra attack is not an action, and not being able to perform any other actions shouldn't apply to it.

Look at it this way: you have just spent your two actions for standing up. Following normal rules, you would still be able to tap a card that costs no action (such as rolling a red die with disciple for a cost of 1 fatigue). You can think about this extra attack as a tappable card with no action/fatigue cost. :)

-zxql

I always thought that the rules were pretty clear that if you use the Stand Up Action - the only action you can perform when you are knocked out - you roll two red dies, recover health equal to the hearts and fatigue equal to the surges, and then immediately end your turn, as described on pg. 10 of the rulebook.

I'm not sure where "recover 2 health" comes from. Am I missing something? But either way, you certainly can't attack or take any other actions, or even take free actions, since it says immediately .

I always thought that the most important difference between the Revive a Hero and the Stand Up Actions was that in the latter, the revived hero essentially loses their entire turn, while with the former, another hero sacrifices one of their two actions (or even both actions, if they're not adjacent, or otherwisae sacrifices fatigue), but instead, the revived hero retains their entire turn. I figured this was made to promote cooperation and cameraderie between the heroes.

I was wrong about the "immediately" thing, but I can't edit it because I'm on moderation.

[...] Following normal rules, you would still be able to tap a card that costs no action (such as rolling a red die with disciple for a cost of 1 fatigue). You can think about this extra attack as a tappable card with no action/fatigue cost. :)

-zxql


Nope, the text says that you flip your Activation card to indicate that your turn is over . You would be able to use abilities that can be used on someone elses turn, that doesn't cost an action, but you wouldn't be able to use any abilities that can't be used outside of your turn. Your turn is over. Your turn being over is in itself a part of the Stand Up Action. There's no moment between you performing Stand Up and your turn ending in which you can do anything whatsoever.

First everyone does how he likes...

But by the rules (cf rule book 'stand up' p10) when standing up the turn ends immediately

So no the hero can't attack or use any of it's cards even if it doesn't costs one action !

But if I remind correctly I have seen an FFG answer stating the 2 health could be recovered.. will try to find it

Whatever I could only encorage everyone to take a look to the index of usefull links thread and more preciselly the Zaltyre's Glossary of terms you will find a lot of infos that could answer most of your questions

This has been asked of FFG in a rules question already. A hero who stands up during his turn fits the bill for "cannot attack" according to the two hero rule, because of the restrictions of the stand up (which immediately takes you from the "perform actions" step to the "end of turn" step (you cannot even activate a familiar after standing up). However, since it is the end of your turn and you couldn't attack, you get 2 more damage recovered.

Here you go, Felin. Link for posted FFG answer: https://boardgamegeek.com/thread/1557598/2-hero-rule-and-standing

Edited by Zaltyre

Here you go, Felin. Link for posted FFG answer: https://boardgamegeek.com/thread/1557598/2-hero-rule-and-standing

Mores specifically: https://boardgamegeek.com/article/22514792#22514792

Hey Micah,

Yes, in a 2-hero game, a hero who stands up and whose turn then ends would be able to recover 2 health at the end of his turn. While it is true that after the stand up action, a hero’s turn ends immediately, the 2-hero recovery rule triggers from that end of turn.
Thanks for playing,
Kara Centell-Dunk
Game Developer
Fantasy Flight Games