For those that complain about long gaming sessions...

By Plainsman, in X-Wing

X-wing plays in almost the same round format as MTG. If it takes too long you don't have the time to be playing competitive games.

In the current format, yes. But there are lots of games that have tournaments where each round lasts up to 3 hours, 40K being the most obvious example.

Right which is why I don't understand how anyone can complain about X-wing competitions. I am not aware of any games that play faster. Maybe back when competitive pogs was a thing.

I'm an old Battletech player, so I am plenty used to TT games taking a rather long period of time. I've actually found most games of X-Wing to be rather short, even when I end up dragging things out.

I also tend to lose a lot in X-Wing and still have fun because I have a tendency to run mostly troll lists. My favorite being an epic list of a GR-75 buddying up with a flock of ion turret/bomb/torpedo nonsense.

Well unless someone gets lucky and slams a gauss rifle slug through your cockpit turn one them games end pretty quick.

But now we have alpha strike you can get mass mech combat on the go in about an hour and catalyst plastic mechs have made the game more affordable.

Not to res a bit of an old topic, but did want to reply to this with a bit of funny analogy;

We did play a simultaneous firing rule game once, and actually ended up with a pair of mechs that landed a perfect ERPPC headshot on each other in the same round. Best/fastest mech duel ever.

I'm an old Battletech player, so I am plenty used to TT games taking a rather long period of time. I've actually found most games of X-Wing to be rather short, even when I end up dragging things out.

I also tend to lose a lot in X-Wing and still have fun because I have a tendency to run mostly troll lists. My favorite being an epic list of a GR-75 buddying up with a flock of ion turret/bomb/torpedo nonsense.

Well unless someone gets lucky and slams a gauss rifle slug through your cockpit turn one them games end pretty quick.

But now we have alpha strike you can get mass mech combat on the go in about an hour and catalyst plastic mechs have made the game more affordable.

Not to res a bit of an old topic, but did want to reply to this with a bit of funny analogy;

We did play a simultaneous firing rule game once, and actually ended up with a pair of mechs that landed a perfect ERPPC headshot on each other in the same round. Best/fastest mech duel ever.

Had one game I was down to a hunchback vs an atlas I figured I was done for, first shots an ac20 shot to the head and the fresh atlas goes down.

Another time I hit a hellbringer in the ct got a crit and hit its ams ammo 200 points of damage on an otherwise fresh mech.

Some fun memories.

I'm an old Battletech player, so I am plenty used to TT games taking a rather long period of time. I've actually found most games of X-Wing to be rather short, even when I end up dragging things out.

I also tend to lose a lot in X-Wing and still have fun because I have a tendency to run mostly troll lists. My favorite being an epic list of a GR-75 buddying up with a flock of ion turret/bomb/torpedo nonsense.

Well unless someone gets lucky and slams a gauss rifle slug through your cockpit turn one them games end pretty quick.

But now we have alpha strike you can get mass mech combat on the go in about an hour and catalyst plastic mechs have made the game more affordable.

Not to res a bit of an old topic, but did want to reply to this with a bit of funny analogy;

We did play a simultaneous firing rule game once, and actually ended up with a pair of mechs that landed a perfect ERPPC headshot on each other in the same round. Best/fastest mech duel ever.

Had one game I was down to a hunchback vs an atlas I figured I was done for, first shots an ac20 shot to the head and the fresh atlas goes down.

Another time I hit a hellbringer in the ct got a crit and hit its ams ammo 200 points of damage on an otherwise fresh mech.

Some fun memories.

I always loved Battletech for the sheer absurdity that the RNG can make things happen. I've had a Highlander take a single medium laser to the back and go down, I've seen an opponent have a catapult literally lose everything it can possibly lose and still be, rule wise, 'alive' (He got the nickname Black Knight, of course.)

But we will never forget our all time champion, a Bushwacker, who got two DFA headshot kills on an Atlas and then a Direwolf, before getting hit mid-air and going nuclear. I dont think any other game quite captures the "did what I think just happen actually happen" awesome insanity that Battletech can manage.

I'm an old Battletech player, so I am plenty used to TT games taking a rather long period of time. I've actually found most games of X-Wing to be rather short, even when I end up dragging things out.

I also tend to lose a lot in X-Wing and still have fun because I have a tendency to run mostly troll lists. My favorite being an epic list of a GR-75 buddying up with a flock of ion turret/bomb/torpedo nonsense.

Well unless someone gets lucky and slams a gauss rifle slug through your cockpit turn one them games end pretty quick.

But now we have alpha strike you can get mass mech combat on the go in about an hour and catalyst plastic mechs have made the game more affordable.

Not to res a bit of an old topic, but did want to reply to this with a bit of funny analogy;

We did play a simultaneous firing rule game once, and actually ended up with a pair of mechs that landed a perfect ERPPC headshot on each other in the same round. Best/fastest mech duel ever.

Had one game I was down to a hunchback vs an atlas I figured I was done for, first shots an ac20 shot to the head and the fresh atlas goes down.

Another time I hit a hellbringer in the ct got a crit and hit its ams ammo 200 points of damage on an otherwise fresh mech.

Some fun memories.

I always loved Battletech for the sheer absurdity that the RNG can make things happen. I've had a Highlander take a single medium laser to the back and go down, I've seen an opponent have a catapult literally lose everything it can possibly lose and still be, rule wise, 'alive' (He got the nickname Black Knight, of course.)

But we will never forget our all time champion, a Bushwacker, who got two DFA headshot kills on an Atlas and then a Direwolf, before getting hit mid-air and going nuclear. I dont think any other game quite captures the "did what I think just happen actually happen" awesome insanity that Battletech can manage.

Have played BT (long before CBT was a thing), my most memorable battles included having a medium mech one level above an opposing mech and kicking the head clean off (PELE!), and playing a scenario based campaign tournament around the the clan invasion. Best bit there was playing the objectives, losing most of my 3025 tech mechs vs Clan Omnis, yet still winning overall as I'd delayed my opponents long enough.

FRR forever!

It's hard enough to get our girlfriends and wives (or boyfriends and husbands) to allow some of us to play x-wing (let's be honest...spouses allowing men to do things is an age old paradox). Telling them you have 4 rounds or more plus dilly dally time on a perfectly good Saturday or Sunday just causes us all pain! If you're fortunate enough to get out of the city for a tournament, ok I get that. But for Store Championships and Store Tournaments, I say to hell with that. Three rounds (no f'n lunch break for Gawd's sake) or Four rounds no cut. Gawd. Ain't nobody got time for that!

It's hard enough to get our girlfriends and wives (or boyfriends and husbands) to allow some of us to play x-wing (let's be honest...spouses allowing men to do things is an age old paradox). Telling them you have 4 rounds or more plus dilly dally time on a perfectly good Saturday or Sunday just causes us all pain! If you're fortunate enough to get out of the city for a tournament, ok I get that. But for Store Championships and Store Tournaments, I say to hell with that. Three rounds (no f'n lunch break for Gawd's sake) or Four rounds no cut. Gawd. Ain't nobody got time for that!

Could just be like me and can never get a gf to save his life so you never have that issue

...**** it lol

One of the main reasons I have started Xwing is because it plays so fast. I have limited time to play, so I would rather have 2-4 games in the time it would take to play 1 game of 40k. Longest 40k game I was ever involved in was about 6 hours. It was 6 players, three per side, fielding about 50k points total. We made it through about two turns before the game store had to lock up.