A classic list with an ordnance twist! The idea should be fairly easy to realize. Roll up into the engagement with B-Wings rocking focus tokens, use Biggs to strip tokens/shields, drop the tracers to set up the B-Wings for some full mod 4 dice secondaries. Fire your Plasma torps first to make sure the Protons can deal their double crits. By the end of it you should have successfully vaped one ship. Like a Jumpmaster. Biggs can hopefully outlast the remaining two shots and if not... well hey, you have at least a shot at staying alive for two more rounds thanks to the tankyness of the B-Wings.
Another way to go with this is to drop the Tala to a Bandit and use the tracers to set up a favourable engagement for round 2. Also, this would net Biggs a much needed TL to use on R7. If you were to do this you would also have a very good little blocker, something that may be critical once Biggs is gone.
Anyways, how do you think this list stacks up against U-Boats, Palp Aces and Crackswarms and could it hold it's own in a tourney setting?
Edit: Biggs can still make use of the tracers with the Z-95 at PS4, so feel free to spend his TL like a madman. The only time I would not want to spend Biggs's TL is if I could TL one of the other JMs because then you would have R7 to protect you. Of course, you really want to make sure that first target dies, and with only 8 red dice there is a chance that JM could survive...
Edited by Darkcloak