Agreed. I have been playing Rendiel using RtL, and his hero ability has come in handy. Given the morale hit every time someone is knocked out, and how terribly I seem to roll the red dice, reviving someone at full health and stamina is a great advantage.If you are playing RtL it seems that it is altering the value of some of the heroes. For example somebody in my group is playing as Dezra. With the way activation works in RtL there are often enemies adjacent to her at the start of her turn so her HA has been very useful. Her feat still seems fairly useless.
I think it's one of those things that'll always have me not being a huge fan of RtL; it can't simulate the psychology of a human opponent, and if it tries, it'll likely come off as random. Take the Ashrianophobia I mentioned earlier - the AI will either always stay away from Ashrian, or be stupid enough to step in and be subject to Ashrian all the time. It's never going to dance around her like obsessed or make a basic mistake because of something it didn't think about, or make a reasonable sacrifice in order to achieve something else.
And that also means that abilities are going to be used relatively differently depending on whether you're playing RtL or not, too.