Hi gamers
I thought I'd make a thread for some of my weapon-ideas for DH.
Feel free to comment or post some of the weapons you've developed for your own system.
Brutus Jr. (Very Rare)(Pistol – shotgun shells)
Rng: 15, Rof: S/3/- Dam: 1d10+4, pen 0. Clip: 15 (drum) / 6 (small clip), RLD: Full
Scatter, Compact (with small clip only - can't remove this upgrade)
deactivated safety features.
Recoil Pistol (1) (-10 BS unless used in 2 hands or with recoil glove)
Proven (3)
Dark Eldar Soul Rifle (Near Unique)(Basic [sniper for my system -
see my houserules
])
Rng: 250, RoF: S/-/-, DMG: 1d10+5
(+harvest)
(E), Pen: 2, clip 18
Accurate, Felling (2), Reliable, Proven (2)
Harvest (for every 6 kills, the user gains +1 permanent damage with it and +1 corruption point). History says the harvest only works with custom xenos ammo. In reality the harvest works with all ammotypes for the rifle – it’s all in the (hips) rifle.
Echon Pattern March II Assault Stubber (very rare)(Heavy)
Rng: 90, RoF: -/-/10, DMG: 1d10+5 (I), Pen: 4, belt 80, RLD: 2 Full
Twin-linked, Felling (1)
Backpack ammo-supply
(400 bullets, no rld during combat, jam = -80 bullets)
Wrath of Abraham (name ingraved in stock) (Unique)
a feral world black powder weapon converted into a plasma weapon.
Pistol, Rng: 40, RoF: S/-/-, DMG: 2D10+8 (E), Pen 6, Clip 1, RLD: 3 Full, 5 kg
Overheats
Quick-Release
(-½ turn rld),
Reinforced
(+20% weight, +1 dam on impro weapon),
Red-Dot laser sight
, (+10 BS)
Sybaris Crippler (combi-weapon)(Extremely Rare)
(shotgun) Rng: 40, RoF: S/2/-, DMG: 1d10+6 (I), Pen: 1, clip 10, Basic, RLD: Full
scatter, felling (2)
(Flamer) Rng: 20, RoF: S/-/-, DMG: 1d10+6 (E), Pen: 2, Clip 2, Basic, RLD: 2 Full
Flame, Spray
Brent Liu Light Plasma Discharger (extremely rare)
Rng: 3, RoF: S/2/-, DMG: 1d10+4 (E), Pen: 5, Clip 2, Pistol, RLD: 3 Full
Overheats,
Compact (statchanges incl. in profile - can't remove this upgrade)
DUST 514 Power Knife (very rare)
Melee DMG: 1d10+3(E) Pen: 3
Powerfield,
Balanced
Mimas Hammer (very rare)
Melee , 1d10+5, Pen 3
Mono, Shocking
Azyrium Rotary Axe
Melee, 1d10+4 ®, Pen 3
Tearing, Unbalanced, Unsafe (97) [Like overheats but for melee]
VIPR Autopistol (Extremely Rare)
Rng: 30, RoF: S/-/9, DMG: 1d10+3 (I), Pen: 2, clip 45 / 18 (two separate loaded clips), RLD: Full for each clip
Proven (2)
Fireselector(2),(cannot be removed from gun - you switch between the two mags)
Custom Grip
(+5 BS to owner / -5 to others),
Modified Stock
(+2/+4 BS at Aim),
Silencer
(-20 per and noise at ½ rng),
Deactivated Safety Features
(equip another weap as free action when equipping this),
Smart Sight
(links to helmet or eyepiece) +5 BS.
Thoughts, suggestions, ideas?