Hi everyone! I'm new to the Fantasy Flight forums and am only here really because they have taken over the roleplaying license for WFRP. I've been an avid fan of WFRP since 2nd edition came out, finding it delightfully different from your average high magic rpg fair. I really liked the grimy grittiness of everything and that you started as a lowlife, a rat catcher. The best moments in gaming were due to the outrageous personalities these scumbags had and it made my life as a DM so fun.
Now I have a quesiton regarding the WFRP 3rd edition, as I am considering buying it. I have a great deal of the 2nd edition books but I sometimes find combat hard to track and the like. I enjoy 4th edition's power cards and the minimizing of looking through the rulebook during play. However, it does I find put too much emhpasis on combat. The thing I wonder is how diferrent is WFRP 3rd edition from second? I like that everyhting is contained in one box, and provided I can play witih what is there. I do worry about losing cards, however, or the dice or the like. Is there still a flexible career system? Do you still start off as nobodies? Or has it turned into high fantasy like the Warhammer Online game?
Finally, are the rules intuitive enough that they would allow homebrew and conversion of my 2nd edition books?