Hi all
I'm planning a campaign for my PCs using the world Auratera ( Nexus of Power , p48). Near the beginning of the campaign I plan to find out how much the PCs have heard about the planet using a Knowledge (Lore) or Knowledge (Outer Rim) check. Have they even heard of it? Have they come across some arcane reference to it in an old text, or once met a spacer who claimed to have been there?
You get the idea.
Anyhow, I've always found that difficulty dice on this sort of Knowledge check can be a problem, specifically with regards to Threat. Do you sow false information? Do you withhold information? In that case, presumably you have to work out the base level of information you would provide, call that Success + 3 Threat, and work up from there...which seems convoluted. And what about failing with Threat - what the hell does that do?
So, I was thinking of just making all these checks "Simple" - i.e. no difficulty dice - and then dispensing information based on the number of successes and advantages rolled. But I wanted to get some opinions on this first. Can anyone see any obvious pitfalls? Has anyone else had similar issues with Knowledge checks, or come up with some solutions? Let me know your thoughts.
Thanks in advance.