I'm really interested in playing a Seeker Navigator, but I'm worried that the talents will be rarely used and it's gonna be a huge waste of XP. So i've got a few questions to see if some talents are more useful then they look at first glance.
Question #1 :
Planet Mapper : Remove setback per rank of Planet Mapper from Streetwise or Survival checks used for navigation on a world.
Let's say that I'm trying to find the local arms dealer or the "Bantha Tracks" cantina, would this count has navigating a world ? or navigating a world is just trying to find the fastest way from point A to point B ???
Question #2 and #3
Holistic Navigation : When making an Astrogation skill check, the character may spend one Destiny Point to remove a Despair, or to remove Threat equal to his ranks in Perception.
Galaxy Mapper : Remove Setback per rank of Galaxy Mapper from Astrogation checks. Astrogation checks take half normal time.
Intuitive Navigation : When performing an Astrogation or Knowledge (Outer Rim) skill check, the character may roll Force Dice no greater than his Force Rating. The character may spend Force Pip to add Success or Advantage (character's choice) to the result.
Master Starhopper : Once per round, the character may suffer 2 strain to decrease the difficulty of his next Astrogation check by one, to a minimum of Easy.
One with the Universe : Once per session, meditate, then perform One With The Universe action; make Average Astrogation check. If successful, add Light Force Pip to all Force power checks in the next encounter. If successful with Threat, add Dark Force Pip instead.
Even if One with the Universe isn't tied to navigating and plotting an Hyperspace jump, Holistic Navigation , Intuitive Navigation and Master Starhopper could be used with it right ?!?
The question might have already been answered, but how long should it take to meditate ? Is it an entire encounter ? Is it one round ? something in between ? Could a character do like Qui-Gon in Episode 1 and meditate during the fight and then gain the bonus from One with the Univers e ?!? Thinking about it, if trying to meditate in the middle of combat, the master could add Setbacks, but they would be removed with Galaxy Mapper ... and the meditate would take half normal time ???
If most of these talents work with One With The Universe, then the character will really shine when he gets that talent.
Do you guys consider the Navigator spec worthwhile ?!?
Thanks in advance.