So I'm running a Rogue Squadron themed game at a convention this weekend, and need some decently balanced, easy to use, and fun T-5 X-wing builds.
All of them are getting Proton Torpedoes, and I'm trying to keep it themed.
Other than that I want to try and put different stuff on each pilot- or rather not double up much in the way of EPTs and Modifications.
I'd really appreciate some suggestions. PS isnt going to be much of a factor since they'll be against just some standard TIEs- so I dont need/want to put VI or Adaptability on anyone.
So far I have: Wedge and I'm thinking of doing BB-8 and PTL wth Engine Upgrade.
Hobbie I've got R2-D6, Marksmanship and Experimental Interface.
I'm putting R2-D2 on Luke-no brainer due to theme, but havent figured out what else to put on him- mod and ept wise?
Tarn Mison has R7 but again want a good modification with him.
Wes Janson - I'm thinking Predator....but again want some good EPT and Mod to combo with him.
And lastly is there any other Rebel Pilot Ability that you'd want on a T-65 Xwing, and what EPT, Astro and Mod would you put on said pilot. I know many people have suggested/brought up corran and Tycho so I've seen those suggestions...I'm just curious on any other Rebel abilities tha would be really fun in an Xwing.
Edited by knavelead