TIE/sf Fighter dial leak

By HolySorcerer, in X-Wing

It's almost certainly fake. The original poster (" sneakypeekyeeky ") on Reddit first posted the same dial (in terms of maneuvers and colors) in a poorly photoshopped form. Then, someone commented on his post telling him where to find a tool that makes more realistic-looking dials. sneakypeekyeeky then posted the link you see at the top of this thread.

Well that seems like rather convincing evidence that it is not legit. Which gives hope for something better.

Still, it's pretty funny how the reaction to the dial differs from Imperial and rebel players. Come join the Empire! Our ships don't handle like a rusted out jalopy rattling down the freeway at 70 mph.

So i will hold off on this being true until I see better work.

It's almost certainly fake. The original poster (" sneakypeekyeeky ") on Reddit first posted the same dial (in terms of maneuvers and colors) in a poorly photoshopped form. Then, someone commented on his post telling him where to find a tool that makes more realistic-looking dials. sneakypeekyeeky then posted the link you see at the top of this thread.

Well that seems like rather convincing evidence that it is not legit. Which gives hope for something better.

Still, it's pretty funny how the reaction to the dial differs from Imperial and rebel players. Come join the Empire! Our ships don't handle like a rusted out jalopy rattling down the freeway at 70 mph.

Yes but if i do that i have to either pay $100 for palpatine or 8 TIE Fighters because apparently that's all that's viable in Imperial meta any more.

Also we get turrets and astromechs and you don't. So i'm good.

FFG1: "Hey guys, what kinda dial should this thing have? I'm really burnt out ADGAF"

FFG2: "I know! Let's 'leak' some random dial, and see how the forums rage, then decide to keep it or not."

FFG1: "Sounds good, whatev's"

Star viper has no red turns

That's a pretty depressing dial due to red turns, not really befitting special forces IMO

Gonna have to see PS 3 at 21 points to get any use

I'd fly five of them at 20 points each. :D

I doubt we'll see them at 20 or lower tbh. That'd allow a player to make ten attacks a turn, which is just insanity. Plus, they're PS 3 pilots. They'll likely be 21 or 22 points, probably 22 given that the costing of the spoiled pilot is inline with the X-Wing, and a PS 3 generic X-Wing would be 22 points.

I agree they wont be 20 points, but if your opponent lets you set up -0 attacks in one round, they're twrrible at x-wing. Best case you have all 5 ships together in formation and your opponent was dumb enough to fly one ship on front of you and another behind. Worst case you have split arcs and they managed to have several ships spread around in such a way that every one of your ships had somethin in both the front and rear arcs

Well, now antigrapist is saying on Reddit that this is legit.

Unless FFG have changed dial layouts, I think it's fake.

Edit: apparently they did change layouts. Well that's annoying.

The S-Loop options are normally together, after the standard options of that speed. Like this (StarViper)

SWX25-dial.png

I don't see any reason for them to suddenly do it differently.

Edited by spacebug

So looks like it's a fake. Sorry everybody.

It's almost certainly legit. The guy who posted it provided me a second image that backs up his story.

So looks like it's a fake. Sorry everybody.

It's almost certainly legit. The guy who posted it provided me a second image that backs up his story.

Was the image of actual cardboard? Why not share this second image?

Unless FFG have changed dial layouts, I think it's fake.

The S-Loop options are normally together, after the standard options of that speed. Like this (StarViper)

SWX25-dial.png

I don't see any reason for them to suddenly do it differently.

They changed it for the FO, now sloops and trolls are just beyond the hard turns in each direction

Unless FFG have changed dial layouts, I think it's fake.

The S-Loop options are normally together, after the standard options of that speed. Like this (StarViper)

I don't see any reason for them to suddenly do it differently.

Both the T-70 and the Tie FO have the sloops and T-rolls spread out/next to the respective bank.

Was the image of actual cardboard? Why not share this second image?

yeah i call fake. Theres a 3sloop which im really hoping he has but that is an abysmally slow and immobile dial. Only turn is a 3sloop? I find that unlikely even for a "clunky" tie.

I'm personally very happy that it has a very different type of dial for a TIE. There are already a glut ofr arc dodging flashy ships for the empire and they do not need another. The statline and upgrade options already pushed the ship as something more akin to the B-wing. This dial would be a good fit for that style of play.

yeah i call fake. Theres a 3sloop which im really hoping he has but that is an abysmally slow and immobile dial. Only turn is a 3sloop? I find that unlikely even for a "clunky" tie.

They already did it with the starviper. Why cant they for another ship?

Edited by VanderLegion

Star viper has no red turns

That's a pretty depressing dial due to red turns, not really befitting special forces IMO

Gonna have to see PS 3 at 21 points to get any use

PS3 at 21 points would make the T-65 cry.

add the tie/sf to a long list of names, then

Only white turn is a 2? ugh.

have to admit though if that is the actual dial, the red moves are easily remedied by the 1pt TIE Mk2 upgrade. I was kinda expecting it to need that upgrade anyway, and i felt like the other more pricy mods werent going to be worth it since its already spendy and somewhat squishy. 1pt to give it 4 more green moves is pretty good though.

still hope this isnt the official dial. I can work with it since it has the 3sloop but i was seriously expecting both 2 and 3sloops lol. In fact, the full 1speed capability on a TIE makes me doubt its legitimacy: not even a bomber has complete 1speed capability and theyre considerably slower and clunkier than normal TIEs. I'd suspect a bomber or punisher to have that, not a TIE Fighter variant.

It's a normal-ish TIE/fo with less internal space for power systems and more systems drawing off a minimized reactor, I think the dial makes sense (although lacking the 1 forward would be okay too).

It's a normal-ish TIE/fo with less internal space for power systems and more systems drawing off a minimized reactor, I think the dial makes sense (although lacking the 1 forward would be okay too).

Yeah, except the TIE/sf has two reactors to the one of the TIE/FO. It has a lot more horsepower to drive those added systems.

i still find its slower speed to be bull since it was flying circles around Poe and even got him flabbergasted by how fast they moved around.

Bunch of high stress moves, yeah, but in the form of kturns, sloops, and talonrolls not standard movements.

Oh man how is nobody losing it over a green 1-Straight?! You can slow-roll with this thing all day long.

TIE MkII is gonna get a lot of play, which works for me just fine. Once we see what the new Tech and System do, plus Wired, I think we're all going to be pretty happy with it while it makes two attacks a turn.

Oh man how is nobody losing it over a green 1-Straight?! You can slow-roll with this thing all day long.

TIE MkII is gonna get a lot of play, which works for me just fine. Once we see what the new Tech and System do, plus Wired, I think we're all going to be pretty happy with it while it makes two attacks a turn.

Maybe two attacks a turn, against different targets. You know what else makes two attacks a turn and has six HP? Two academy pilots, plus they have more agility and evade. The Tech and Systems upgrades are what will make or break this ship, assuming this dial is real.

Oh man how is nobody losing it over a green 1-Straight?! You can slow-roll with this thing all day long.

TIE MkII is gonna get a lot of play, which works for me just fine. Once we see what the new Tech and System do, plus Wired, I think we're all going to be pretty happy with it while it makes two attacks a turn.

Maybe two attacks a turn, against different targets. You know what else makes two attacks a turn and has six HP? Two academy pilots, plus they have more agility and evade. The Tech and Systems upgrades are what will make or break this ship, assuming this dial is real.

I'm already factoring in Accuracy Corrector because that's hard to beat on a 2ATK base. And you aren't limited to two separate targets if you'd rather go for a TL/F 4-dice attack out the front.

I do this with Miranda Doni all the time; her TLT stings but you absolutely don't want to risk 4 dice up close; Quickdraw gets to threaten two of those if you're face to face.

i still find its slower speed to be bull since it was flying circles around Poe and even got him flabbergasted by how fast they moved around.

Bunch of high stress moves, yeah, but in the form of kturns, sloops, and talonrolls not standard movements.

Still unclear if it is for real. Then, according to fluff, the HwK was second only to A-wings and Tie-Interceptors. But see what FFG has done with that dial.

i still find its slower speed to be bull since it was flying circles around Poe and even got him flabbergasted by how fast they moved around.

Bunch of high stress moves, yeah, but in the form of kturns, sloops, and talonrolls not standard movements.

Still unclear if it is for real. Then, according to fluff, the HwK was second only to A-wings and Tie-Interceptors. But see what FFG has done with that dial.

Yup, they messed up the Hawk, but that's no reason to mess up other ships.