Hello everyone!
In conjunction with my other thread:
My new campaign is supposed to occasionally carry the theme of discovery and uncovering the secrets of the force.
While skimming through Nexus of Power I came across Weik, a lost and isolated world, but populated by a decent amount of species and number of inhabitants.
The planet though is basically stuck in the middle ages technology wise, wich the occasional "marvel" of a blaster. Wich was probably one of the coolest ideas I've seen in the books so far. As such, I would love to involve it in my campaign sooner or later.
The thing is: Weik is located in uncharted space. How would I even get my players there without going the "plot demands it" route?
Enter The Unknown has some sections about this kind of activity, like charting new hyperspace routes and finding and surveying new planets.
But all of that is very non-specific.
So I call upon the more experienced players and GMs who may or may not have had a major theme of discovery in their campaign.
How would one go about even finding a planet or system without saying: whoops there it is! what "coincidence"!
Do you provide the PCs with vague leads of "there may of may not be something there" wich kind of makes the idea that it is a lost world obsolete.
Or do you go as simple as "An anomaly in the hyperspace spit you out at the wrong location and your energy reserves are depleted" ?
Any advice or suggestions would be very welcome.
Thank you!