... unfortunately I think Descent may finally be dead for me.
And when I say finished the campaign, I actually mean gave up on during the second encounter of the quest before the finale...
This time was the Heirs of Blood campaign, two players; one overlord and the other controlling two heroes; Hawthorn as knight and Laurel as Wildlander.
I really want to like this game but every time it just refuses to feel balanced and fun for more than 2-3 quests before the scales start drastically shifting in one sides favour. The snowball effect is just too prominent I'm finding.
This campaign was fun for the first few quests. Interesting story and objectives. I'd won the intro quest, the next two were close but I'd lost but then it started happening that the games were becoming less close and I was instead starting to get steamrolled hard. Near the end of the campaign I wasn't even able to get half way through an encounter without getting stuck in an infinite KO/Revive scenario. Multiple games ended that way; "Revive hawthorn, recover 4hp, revive laurel, recover 5hp and a fatigue your turn". *Both proceed to be killed again* Repeat.
Even the rules allowing an additional attack/2hp didn't cut it. At the start the OL quickly thought it was OP, but after the second quest she'd realised that no, it isn't.
It got to the stage where I actually didn't want to play because it was so pointless; I literally would have no chance at winning. My SO finally convinced me to give it another go tonight and sure enough, half way through the first encounter I had lost. I tried hard, I really did but it was futile. We both decided to call the campaign quits as the fun had just gone. There was no competitiveness left.
Every campaign I've played has been the same; some with me as OL, some with me as hero, and even one with a full group of five people. Each one shifted to one side dominating the other in the latter half of the game.
I really hoped HoB would be different but this has worked out potentially worse than previous campaigns. I think Descent may now only survive on my shelf as a scrum game if it's lucky; no more campaigns, only once off random quests. I'm so highly disappointed that I couldn't get it to work but I'm afraid I'm done.