Um...I don't think anyone ever said it was smart, just that it could be done.
The AT-ST is a rather rough example though, essentially being the outer space equivalent of a next generation armored vehicle. You can tackle one with a missile tube or flechette launcher, but if you don't back that up with skills, talents, and cunning you might as well be peeing on its leg.
Lighter vehicles are better targets. Airspeeders, landspeeders, that kind of thing.
The AT-ST is a "scout walker" so it's along the lines of armored cavalry. Something like a Stryker or even a Bradley is vulnerable to high-end man-portable weaponry.
Not exactly. It's a pretty complex situation though and comparisons aren't easy.
Compared to other vehicles available the AT-ST is serious business. Armor 3, three weapons on a turret head, and an HT and ST in the double digits. On a good day it'll take something like three consecutive synergetic crits to make it derp out of the encounter. Toss in how it typically won't be a minion vehicle, and yeah...
Most other vehicles, even combat vehicles are no where near that nasty. The L model repulsor tank, a vehicle that fills a VERY similar role to the AT-ST can be derped with one crit. And that minion piloted TIE is pretty easy pickings for someone with a missile launcher, even a relatively unskilled individual has a chance.
Walkers, when compared to repulsorcraft, are pretty next-gen when you consider how they work within an encounter.
A better comparison might be to hold something like an up armored humvee with the AT-ST as an MATV.
Even then the water is murky as a lot of modern shoulder fired missiles are big one-shot affairs, where the in game tube is an unholy hybrid of a javelin and an RPG...